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11 new of 35 responses total.
strider
response 25 of 35: Mark Unseen   Aug 22 01:36 UTC 1994

Well, my younger sister has been playing video games since the Age of Atari
(though I must admit that I've encouraged her :-).
I've been following video games since the days of Pong, and I want to become
a video game designer (though I haven't found a related job, yet).
One factor that I think contributes to the seeming imbalance is that companies
tend to stick with the largest, safest markets available.  That's why so many
games resemble Sonic the Hedgehog/Super Mario Bros--its safer to stick with
what sells, than to open an untested market.
Personally, I think that bringing more girls into the market would be good
for the industry.  Research is needed to answer this question:
What sort of Nintendo/Sega-based games would interest girls/women enough to
spend money on that instead of something else?  (opinions requested)
Re: Zelda III--I don't agree.  The player controls a little boy character.
It looks like the designers assumed that the player would always be a
young male.
Incidentally, in visiting video arcades, I have observed that, with the
exception of the very young, and those being embraced by males, girls and
women seem to gravitate exclusively to Ms. Pac-Man.
Can anybody explain this?  (opinions requested)
I find it disappointing.  For one thing, I would like to see them take
advantage of more state-of-the-art technology.  Besides that, I hope to,
one day, meet a woman that shares my interest in video games.  Such a 
person seems to be rare, indeed.
headdoc
response 26 of 35: Mark Unseen   Aug 22 14:26 UTC 1994

I am interested in video games, computer games, and when I was younger, arcade
games (e.g. like pinball).  I am turned off by violence and aggression.  What
I look for is games that involve logic, chance, visual motor coordination.
I prefer short term games so i can indulge for a few minutes in between some
other task.  I have rally enjoyed Shanghi, computer chess and computer
Solitaire but would like some new computer games for the Mac.  Havent found
any.  People have suggested Civilization but I havent bought it because I
have a concern it is ongoing and would take too long.
aruba
response 27 of 35: Mark Unseen   Aug 22 23:59 UTC 1994

That's certainly a fair assessment of Civilization. :)  Is there a version of
Taipei for the Mac?  I seem to remember seeing such a thing once.  It's a
game played with Mah Jonng tiles - you put them in a pile and pull off pairs
until you get them all or can't find any more pairs.  The Windows version is
certainly a good time killer, but easy to put down.  It fits your specs,
Audrey.  Oh - is that what Shanghi is?
omni1
response 28 of 35: Mark Unseen   Aug 23 04:15 UTC 1994

 I have something like that called GunShy. I altered a few of the icons
but the author of the game encourages that. Want a copy? I'll send one
along. I have 2 versions; the one I downloaded, and the version that
I altered.
headdoc
response 29 of 35: Mark Unseen   Aug 23 18:03 UTC 1994

I would really enjoy trying it Jim. Can you send it to me with instructions so
I dont have to spend a long time trying to figure it out?  Thanks.
omni1
response 30 of 35: Mark Unseen   Aug 23 21:28 UTC 1994

 Sure. It already has a help file installed.
popcorn
response 31 of 35: Mark Unseen   Aug 24 02:03 UTC 1994

This response has been erased.

aruba
response 32 of 35: Mark Unseen   Aug 24 05:13 UTC 1994

I agree almost entirely with #31 but am not sure what you're referring to
as "exploitation of women".  I haven't been in an arcade lately, either -
could you enlighten me, Valerie?
strider
response 33 of 35: Mark Unseen   Aug 24 18:37 UTC 1994

As far as games involving logic, chance, and visual motor coordination, the
best example would have to be Tetris.  As a matter of fact, I have noticed
that Tetris seemed to catch on with women just as much as with men.
I found the game to be intriguing in concept, but it grew tedious for me
after only a few games.

I keep hearing this theme of non-violence cited, yet I have known women who
like such games as Operation Thunderbolt, and even Mortal Kombat.

To me, conflict is the entire essence of a computer game.  This usually
translates into violence, except when somebody gets really creative.

BTW: have you tried Populous yet?
aruba
response 34 of 35: Mark Unseen   Aug 25 05:45 UTC 1994

I thought the arcade game Marble Madness was a great example of a really
good game that had no violence at all.  Never seen it on a PC, though; I
suppose it loses something without the track ball.
strider
response 35 of 35: Mark Unseen   Aug 29 20:03 UTC 1994

Marble Madness was available for the PC.  I think it was published by Tengen,
the home-gaming arm of the Atari Games Corp.  It did appear to lose a lot
in the translation, especially since it used CGA graphics.

I just got a new Super NES game that may be of interest to this forum.
The game is called Kendo Rage, and was published in '93.  The game is
noticably Japanese in origin, and has a distinctly female theme.  It also
uses a lot of Japanese humor (kind of like the anime movie _Project A-Ko_,
but not quite so strange).  There is some pink in  it, but it isn't 
overwhelming.  It probably has limited appeal for adults, but, if anybody
out there has a daughter that watches Mighty Morphin Power Rangers, she
might enjoy this game.
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