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| Author |
Message |
| 25 new of 58 responses total. |
mooncat
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response 23 of 58:
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Mar 22 15:42 UTC 2002 |
re #22- I don't agree. I don't think that people necessarily JUST base
their character's class and skills on combat potential. At least not in
the game I'm in.
Course I always make the disctinction between 'role-playing' and 'roll-
playing.' A good game is when the dice rarely get used (combat scenes
aside).
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vidar
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response 24 of 58:
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Mar 23 15:06 UTC 2002 |
Then I really need to stop hanging out at the Wizards of the Coast chat
rooms, too many munchkins.
Last time I was there, some moron was saying that certain classes (i.e.
warrior types) with high Wisdom learn the anatomy of dragons. If any
character class is highly concerned with anatmoy, it's Rogues and
Rangers first, Wizards, Clerics, and Druids second - and warriors last.
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jaklumen
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response 25 of 58:
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Mar 24 10:22 UTC 2002 |
I'll agree on both sentiments. 'role-playing' and 'roll-playing.'
Thanks, Anne, I'll have to remember that.
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mooncat
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response 26 of 58:
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Mar 28 21:27 UTC 2002 |
re 325- no charge. ;) (this time...)
re 24- I've found online chat rooms can be awful places to either role-
play or discuss role-playing. Too many infants who really want God
characters that can do it all. My personal opinion is too long for me
to get into right now.
Hmm... maybe there should be an item on this, I know I could go on and
on about types of characters. Thoughts?
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vidar
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response 27 of 58:
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Mar 28 22:24 UTC 2002 |
Go ahead. I heard that one person interviews his players before he
allows them into games, and one of the questions is a munchkin
repellent question: what is the most powerful being any of your
characters has ever defeated? If they answer with the name of a god,
he doesn't allow them in his game.
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mooncat
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response 28 of 58:
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Apr 4 22:41 UTC 2002 |
Okay, one of these days I really will get around to making the item,
honest!
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cpnmonk
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response 29 of 58:
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Apr 29 13:05 UTC 2002 |
Howdy all, names Ed and I am right now running two table top roll playing
campaigns, Seventh Seas and a Teenagers From Outer Space campaign. I've
played in D&D, Big Eyes Small Mouth, Deadlands, Harn....just to name a few.
I first got into the hobby at 14 and have stayed with it on and off.
I also recently played in a LARP run by Anne Moore, although I missed her most
recent LARP, if anyone on here played in it I would love to know how it panned
out.
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jaklumen
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response 30 of 58:
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Apr 30 10:46 UTC 2002 |
Not familiar with many of the games you mentioned..
..care to explain?
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vidar
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response 31 of 58:
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May 4 15:40 UTC 2002 |
Welcome Ed!
BTW did you mean "roll" playing or "role" playing? (This isn't meant
to insult your grammar, to the mind of a gamer they mean different
things)
jaklumen, I can tell you a little about 2 of those games: Big Eyes,
Small Mouth is a generic anime-based RPG; Deadlands is a fantasy Wild
West game.
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jaklumen
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response 32 of 58:
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May 5 10:28 UTC 2002 |
vidar-- I am a gamer right to the bone, so of course I am aware of the
differences in meaning of "roll" and "role". There are some folks I
call "roll" players, i.e., they rely more on the dice and mechanics of
the game. Sometimes they are hack n slash cheeze monkeys.
I am a bit of a LARP freak, and I've experimented with freeform gaming
that involves no dice and 100% trust in your players in order to just
weave a story. I take "role" playing seriously-- I have not met many
gamers who really took pride in character development and acting
skills to get their PCs out of a jam.
Clearer?
Big Eyes, Small Mouth-- anime! Ha ha, got it! Sounds fun-- I've
played Ranma 1/2 (made with GURPS rules) and Bubblegum Crisis with an
acquaintance of my wife's.
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vidar
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response 33 of 58:
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May 6 01:18 UTC 2002 |
That first part was meant for Ed. I've known the difference for a long
time.
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jaklumen
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response 34 of 58:
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May 6 06:04 UTC 2002 |
whoops! I should have looked back at earlier responses, hehe.
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vidar
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response 35 of 58:
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May 6 12:40 UTC 2002 |
I thought you merely juxtaposed my "there" and my "is" then added a
question mark to the end of my sentence.
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mooncat
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response 36 of 58:
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Jun 24 16:24 UTC 2002 |
<pokes Ed> How long have you been gaming with Anne Moore? Chances are
you either know my sister or brother-in-law.
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phenix
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response 37 of 58:
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Sep 26 23:51 UTC 2002 |
ed you old diaper flinger!
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kingjon
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response 38 of 58:
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Oct 29 20:38 UTC 2002 |
SINCE this conference has been dead for a LONG time, I'm going to suggest a
new game. I will DM it if necessary. Please DON'T email me your characters,
just post them somewhere in here. I may not be on for several weeks. I hope
someone sees this before a month as passed . . .
I forgot . . . what the quest I'm proposing will be about . . . it will be
set in a kingdom, so far unnamed, and the characters will have to defeat an
evil mage. I will allow anyone with the proper craft or feat AND out-of-game
knowledge to invent semi-modern technology, i.e. someone knows the formula
for gunpowder and tells me, and they have Craft: Weaponssmith or whatever it
is, so they can make guns. Not very *good* guns, but guns nonetheless. They'd
have to repair them themselves, of course.
I hope I didn't forget anything else.
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cmcgee
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response 39 of 58:
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Oct 29 21:00 UTC 2002 |
I'm ready. Did you start a new item for this?
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vidar
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response 40 of 58:
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Nov 1 14:51 UTC 2002 |
Looks like he hasn't. I haven't been on Grex all that much recently.
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mooncat
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response 41 of 58:
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Nov 7 20:28 UTC 2002 |
<blinks> What kind of game system will this be set up in?
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vidar
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response 42 of 58:
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Nov 9 02:40 UTC 2002 |
From the lead in: D&D3E with modifications for players who actually
know the formulae for gunpowder to allow weak guns.
<shrugs>
I know from experience using Grex to game isn't the best idea in the
multiverse.
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kingjon
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response 43 of 58:
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Nov 16 21:01 UTC 2002 |
re #39: No, I didn't, and I'm not ready
re #41-42: just about right. Unfortunately, this is the only place I *could*
do it.
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kingjon
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response 44 of 58:
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Nov 16 21:04 UTC 2002 |
Sorry, I forgot to mention this: I will start an item when I think of a proper
name for it.
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kingjon
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response 45 of 58:
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Nov 20 13:53 UTC 2002 |
I've found a name for the kingdom, but I can't think of a name for a
quest, and I don't have much time at the moment. The kingdom is called
Tavanth. Could anyone who wants to join post character names & *short*
summaries here (as per original item purpose)?
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gizlnort
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response 46 of 58:
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Dec 4 17:36 UTC 2002 |
Well just because I finally got back to post, both a roll player and a role
player, depending on the system. But I prefer role playing myself, keeps my
enjoyment level up. As well to comment on Anne's post on god charecters, oh
yes, I know of the players who love god charecters, here's my typical GM run
in with them.
"So tell me about your charecter"
"Well he is an orphan with extreme martial arts abilities and is rated deadly
with both hands and feet. He is a fully trained gun expert with high
marksmanship and is known for having an incredibly quick draw. Former trained
US army sniper, honorable discharge with no recall status. No friends, no
connections, and no obligations. Will kill on command."
"Thank you, and does he have hobbies, interests? What is his goal?"
"To shine his guns and use them."
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gizlnort
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response 47 of 58:
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Dec 4 17:39 UTC 2002 |
Sorry to scroll the forum but I thought I would post this, is anyone in the
Ann Arbor area interested in a campaign I am trying to start, based in the
1920s and 30s, pulp adventure, using a modified "Over the Edge" system?
Please feel free to let me know.
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