|
Grex > Rpg > #37: Gaming "Did You Know?"s | |
|
| Author |
Message |
bjorn
|
|
Gaming "Did You Know?"s
|
Aug 29 19:11 UTC 1998 |
Did you know: The idea of weapon familiarity based on a weapon a character
is proficient in in AD&D came from the Player's Handbook and not the Player's
Option books?
Get anymore gaming did you knows? post 'em here.
|
| 32 responses total. |
cloud
|
|
response 1 of 32:
|
Sep 7 02:52 UTC 1998 |
trivia for gaming geeks? Yowza.
|
bjorn
|
|
response 2 of 32:
|
Sep 23 15:27 UTC 1998 |
Yea I guess so. Here's another one - The chance of psionic wild talents is
an arbitrary percentile roll with miniscule adjustments based on race,
abilities, and class in AD&D, in Alternity it's a simple choice at the expense
of some skill points, yet both game systems are done by TSR.
|
bjorn
|
|
response 3 of 32:
|
Oct 7 16:02 UTC 1998 |
AD&D doesn't give enough skills is a common complaint I hear. Here's my idea,
partially follow Alternity conversion to buy skills for your character's
level, then switch back to AD&D (I'm sure WotC:TSR would HATE to read this).
|
phenix
|
|
response 4 of 32:
|
Oct 7 19:37 UTC 1998 |
why?
|