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| Author | Message | ||
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bjorn |
Did you know: The idea of weapon familiarity based on a weapon a character is proficient in in AD&D came from the Player's Handbook and not the Player's Option books? Get anymore gaming did you knows? post 'em here. | ||
| 32 responses total. | |||
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cloud |
trivia for gaming geeks? Yowza. | ||
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bjorn |
Yea I guess so. Here's another one - The chance of psionic wild talents is an arbitrary percentile roll with miniscule adjustments based on race, abilities, and class in AD&D, in Alternity it's a simple choice at the expense of some skill points, yet both game systems are done by TSR. | ||
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bjorn |
AD&D doesn't give enough skills is a common complaint I hear. Here's my idea, partially follow Alternity conversion to buy skills for your character's level, then switch back to AD&D (I'm sure WotC:TSR would HATE to read this). | ||
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