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Discuss analog v.s. digital editing techniques for video here. I don't know a lot about non-linear digital editing but I would like to learn more, such as memory requirements, hard drive speed needed, digitizing cards, good editing applications, etc.
3 responses total.
For an amateur budget, non-linear digital editing is still *way* expensive but worth it. I used to have a system that ran great but could have run better for approximately $9,000. That was just the editing system, not the cameras and decks. I had a Pentium 100mHz processor, 32 Mb RAM, a Digital Processing Systems Personal Video Recorder video digitizing card which came with its own limited software, but is compatible with a wide range of third party editing software applications, and a 4.3 Gb A/V hard drive. Now, as I said, at the time it cost @ $9,000 for this setup but computer prices have dropped, so it may not be as much. I know the PVR has dropped $600 in price (from $3,000, to $2,400). The best Third party application I've found was Adobe Premiere 4.2. It's all very daunting when you first get it, but easy to learn and fast. I have a friend who has a similar setup, but with @ AV hard drives and dual 150 mHz processors and it is quicker than hell. The PVR does broadcast and digital quality, NTSC *and* PAL, and of course has SMPTE time coding. I *highly* recommend it.
Ok... I have done some editing on the Amiga using an older Video Toaster setup (non-flyer, meaning it was strictly analog), and what I can tell you is this: If you want any special effects in whatever you are doing you should definitely attempt to get a digital setup. Even if you just need like multiple layers of text, this is true, because you lose an amazing amount of quality in each subsequent edit-through. Digital editing is also far simpler and involves way less funky math-stuuf to compute pre-roll times for your clips or whatever. If you can at all afford it, go for a digital setup rather than A/b roll. One thing I don't like about the DV solutions so far is that unless you have like 100's of thousands of dollars to spend, yuo will need to prerender your work before you can view the final, full screen/framrate/color version because even simple effects like a color shift or straight fade need to be mathematically rendered. Something that is nice about that video-toaster is that their is rarely, if ever, and render shit involved with basic editing chores (with animations, of course, but not with a fade, for instance). This can be a bitch, but if your computer is reasonably fast you can at least get a 1/4 screen preview of the effect on your clip. BTW, you will need a hell of a lot of *fast* scsi disk space (like 5 - 10 gigs, min) to do digital work on PC/Mac platforms. lkt (larry tucker) is probably the person to ask about the flyer/VT combo on the amiga, so maybe you should email him.
By the way, a lot has changed in the two years since the above response. With our current system from Promax (http://www.promax.com) we started with Premiere 5.1, then upgraded to Final Cut Pro. The software itself retails for $999 ($499 educational) but it's the best intersection of price/quality I've seen. It absolutely sings with Firewire input, and I've been surprised by how Avid-like the interface feels. Granted, someone who uses a Media Composer every day would soon feel constrained by Final Cut, but I've never come to the point where I've said, "You know, I used to do XYZ on an Avid, and I can't do that anymore with Final Cut." Expect to do some rendering if you're doing anything other than cuts. Does it take time? Yes. But so does pre-rolling tape on traditional editing, so it's a trade off. Dissolves are pretty fast; tricky alpha effects less so. That's the other thing, though. Final Cut even has some of the functionality of Adobe After Effects. I'm nowhere near ready to evict After Effects from my drives, but it's nice to be able to do some of the stuff it can do from within the same editing app.
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