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Grex Scifi Item 67: Space: Above and Beyond
Entered by bubu on Wed Oct 11 21:08:05 UTC 1995:

Has anyone seen the new FOX show "SPace: Above and Beyond" ?
This is gonna be a hit. Good quality Sci-Fi.  I think what I like the most
about it is that it shows what life might be like on Earth in the future.
Most shows only deal with life in outer space.  I also like how they have
taken our military(here in the U.S.) and transformed each section into a space
outfit. If you havent seen this show check it out on Sunday evenings at 7 on
FOX

41 responses total.



#1 of 41 by anne on Thu Oct 12 03:23:03 1995:

Yeah, I agree- it's pretty cool. :)



#2 of 41 by mneme on Thu Oct 12 05:42:03 1995:

Guys? 

As for science, this is the worst -- not even a nod to the idea that these
are in space -- they have created a monster: a modern military show
transplanted into space by the simple dodge of changing the names.  Do they
hint that there is more than one protaginist country aside from the USA? No.
Do they alter the tactics or dialogue to even nod at the idea that the show
isn't taking place inside a gravity well, surrounded by oxygen?  Nope.  Is
this show going to fly?  Depends on what "keep your nose up" means when there's
nor "up" or even a horizon.


#3 of 41 by gregc on Thu Oct 12 09:17:13 1995:

I ended up liking _Space:A&B_, despite myself. While, _Babylon 5_ is 
definately "Science Fiction", this show is definately "Sci-Fi".

If I want interesting characters, good plots, moments of inspiration,
and good science and proper effects, I'll watch B5.

OTOH, if I just what to watch something blow up, I'll watch SPACE. :-)


#4 of 41 by matthew on Thu Oct 12 14:54:13 1995:

I had hopes for -Space- when it first came out, but my hopes have been
declined after the most recent episode. So far the characters have 
been very 2-dimensional, and the plot is a bit hazy. I wont stop
watching it yet, I think we need more good science fiction on TV.
I just hope this show can become a good show.


#5 of 41 by drew on Fri Oct 13 11:34:42 1995:

Well, they blew it on the spaceship parts. (Funny, that always seems to
happen.)

The first episode was otherwise good.


#6 of 41 by janc on Sat Oct 14 01:39:26 1995:

Very weak, very unimaginative.


#7 of 41 by torbick on Sat Oct 14 05:44:15 1995:

It seems to be slowly developing.  It took Star Trek TNG two years to get on
track.  Let's let them get through season one before we blast them too badly.


#8 of 41 by gregc on Sat Oct 14 08:07:02 1995:

Here's a major quibble: They've made a big point of modeling the structure
of "our heros" on the current Marine Corp. Well, currently, and I think it's
*reasonable* to assume that it will be the same in the time period of
this show, when you train someone to be a fighter pilot, that's what they
are, a fighter pilot. All the time. When they arn't fighting, they should
still be flying patrols to keep their skills honed. You don't have them
flying missions one week, and then doing ground assult, "grunt" type duty
the next week. People are trained for specialties and then that's what they
do.

Current air force pilots, Naval and Marine aviators, fly *every* day when
they are on duty. Even in peace time. It's such a demanding skill that it
has to be practiced every day or you quickly become rusty. Espescially
carrier pilots.

Another problem: Their renditions of their carriers are still modeled on
naval vessels.(They even vaguely look like the ships from Star Wars.) They
still can't shake the concept of an "UP" and a "DOWN". They have this big
complicated nifty looking structure up on top for the bridge. They might
as well put a big sign their that  says: "Command staff here. SHOOT HERE."

This is the same mistake Star Trek made. The reason that naval vessels
have their bridge up high is so that they can see to pilot the vessel,
and in the times before radar, so they could see the enemy. Curve of the
earth and all that. The higher up you are, the farther you can see.
But there's no reason to do this on a starship. Since you're not actually
looking out, there are no windows, and all your outside views are due to
remote sensing anyways, you should put your C&C under as much physical
shielding as possible. The Enterprise's bridge should have been buried
in the dead center of the saucer section, not right up on top where the
crew can be easily wiped out, or suffer the most radiation.


#9 of 41 by drew on Sat Oct 14 17:11:25 1995:

I'll second that, thought I would agree to observation domes on the outer
surface of the ship. It should be noted that the battle bridge in ST:TNG and
Auxiliary Control in the old Trek *were* buried inside the ship.

The UP and DOWN thing gets to me, too. Arrrgh! If the ship spends long periods
in freefall, it should spin. If most of the time is spent accelerating, then
UP should be toward the front (skyscraper layout) with an observation dome
at the top *and* way at the bottom, with the bridge perhaps a few levels under
the forward/top dome room.

In the case of a nonspinning (mostly accelerating) carrier, fighter support
facilities can go on extensions a la _Galactica_, except there might be three
or four of them, equally spaced around the hull. For a spinning carrier, the
best place for the flight deck is in the center - that's the part that's
moving the most slowly. Should be much easier to land on one of these than
on a sea-going aircraft carrier. Match speeds with the mothership, fly in
gently, match spin, gentle push toward the elevator platform with attitude
jets.


#10 of 41 by octavius on Sun Oct 15 02:50:59 1995:

  Cant's see Space: A&B very well on my TV.  I saw the commercials which
dcid little to impress me, and reminded me of the Channel/Fireball combo
in Magic (cheese), but after viewing an episode of the show, the plot
seemed to be half decent.


#11 of 41 by scott on Sat Nov 4 02:41:27 1995:

I thought the pilot was kind of weak, and haven't happened to watch since.
Too many "stock" bits in the plot... just like a John Wayne war movie.

OTOH, I almost fell out of my couch laughing when the Marine drill sargeant
turned out to be the same actor from "Full Metal Jacket"!


#12 of 41 by aruba on Sun Nov 5 15:41:28 1995:

Somebody on this show reeeaaly likes Johnny Cash.


#13 of 41 by octavius on Tue Nov 7 18:16:30 1995:

        When are peole goin to learn not to listen to country music?




#14 of 41 by bubu on Wed Nov 15 22:57:06 1995:

Hopefully by the time we have Air craft(er space craft) carriers in space.


#15 of 41 by octavius on Sat Nov 25 22:04:47 1995:

        Does the Sci Fi channel actually rerun old episodes of BatttleStar
        Galactica.  (Even if they do happen to be on at the same time as S: A &
        B, ie difficult to determine which one to watch.)


#16 of 41 by aruba on Fri Dec 15 04:40:03 1995:

The Sci-fi channel definitely owns the rights to Battlestar Galactica,
because it was played incessantly, every night at 8, for the entire first
year that the channel was on the air (and there are only 18 episodes!)


#17 of 41 by robh on Fri Dec 15 05:18:08 1995:

And when that got old, they got the rights to Galactica 1980.
There was a brilliant move, eh?  >8)


#18 of 41 by matthew on Fri Dec 15 13:45:06 1995:

Has Space: A&B gotten any better yet ? I gave up on it over a month
ago and haven't heard anything about it since.


#19 of 41 by gregc on Fri Dec 15 16:46:17 1995:

There has to be more than just 18 episodes of galactica. Are your sure?
Or are they so bad it just seems liek there were more?


#20 of 41 by drew on Fri Dec 15 23:10:52 1995:

18 episodes of original Galactica sounds about right. It's actually less, I
think, with several two-parters each counting as one episode. I don't know
the exact count off hand.

Space A&B has gotten worse. The Marine pilots aren't even flying, 'cept that
one time they flew an enemy aircraft back to the enemy homeworld.


#21 of 41 by robh on Sat Dec 16 01:45:44 1995:

Battlestar Galactica only ran one season.  I think the episode
count was around 15 or so.


#22 of 41 by aruba on Sat Dec 16 13:29:38 1995:

I remember hearing the number 18 episodes for Galactica, but that was
counting the two-parters as one.  So I think it's a little more than 18
hours of tape.


#23 of 41 by drew on Sat Dec 16 18:43:07 1995:

As I remember it:
1. The pilot, and later shown in theaters. 3 hours, interrupted near the end
   by Jimmy Carter's middle east peace treaty. The theatre version was some
   2 hours long, commercials accounting for some of the extra.

2. "Lost Planet of the Gods" (The pyramid episode) 2 hours
3. Some goofy wild west episode, 1 hour.
4. A prison colony episode, 1 hour.
5. The ice planet episode, 2 hours. (This one never made sense; why not just
   go around the bloddy thing?)

6. They went somewhere to buy seeds (1 hour)
7. Not sure what this one was. (1 hour)
8. "The Living Legend" (Commander Cain and the _Pegasus_) 2 hours
9. "Fire In Space" 1 hour
10. "War of the Gods" (Count Iblis) 2 hours. At the beginning of this, they
     find the wreckage of a large ship, big enough to be the _Pegasus_. This
    never gets confirmed, however, despite their going back there near the
    end of the episode.

11. and 12. Two not very memorable or important episodes, each 1 hour. One
     of them featured some king of rollerball-type sport.

13. They find this ship containing a family in suspended animation. This was
     a 2-hour episode, shown all in one night the first time. We are
    introduced to Terra, the Eastern Alliance, etc. They capture an Eastern
    Alliance destroyer.

14. The Eastern Alliance guys, Baltar, and a bunch of other bad guys break
    out of the prison ship. The E.A. guys recover their destroyer and get
    away. (1 hour)

15. They follow the destroyer into Terran space One of the fighter pilots
     lands on "Terra", they stop a nuclear war, and discover that "Terra" is
     not "Earth". (I think they were leaving this open for some flexibility
   in producing the next season.)

16. A memorable battle with a Cylon Base Star (tm). It ends with a barely 
  received audio of the 1969 Moon Landing.


Next season: I don't know exactly how many, but they were simply God-awful.


#24 of 41 by gregc on Sat Dec 16 20:42:53 1995:

The next season was the "We don't have the big bucks anymore for all the big
sets and all the space battle FX, so we're just going to drop them in 
present day california with their flying motorcycles." right?

Your comment to number #5 above: "This one never made sense", could very
well serve as the *theme* of BG. The one with the ship on fire: "Put on
your helmets and open the hatches you *Morons*!". All sorts of contrived
plot complications becuase they depicted space as if it were an interstate
highway system, rather than a 3 dimensional volume with travel in any
direction possible.
Dumb, dumb, dumb, and dumber.



#25 of 41 by janc on Sun Dec 17 04:31:13 1995:

I don't remember anything about the show, but I remember wondering why
they didn't take some Cylon parts, and build some Spylons, programmed to
infiltrate the Cylon war machine and mess with its software.  Never apply
a hardware fix to a software problem.


#26 of 41 by gregc on Sun Dec 17 09:56:52 1995:

On a more sophisticated note, I felt they seriously underestimated what
a race of cybernetic beings would be like. They insisted on portraying
them as always having more-or-less human form to make them more palatable
to the drooling, err, viewing audience. For instance, the cylon ships
shouldn't have been vehicles that cylons rode around in, there should have
been cylons who actually *were* ships.


#27 of 41 by robh on Sun Dec 17 11:50:56 1995:

Sounds rather like a more recent SF show, with living creatures
as spaceships.  >8)


#28 of 41 by drew on Sun Dec 17 17:35:03 1995:

Re #26:
    And the ships should have been kept airless. However, in the book, the
Cylons were living creatures.

Re #24:
   Space (or at least hyperspace) as Interstate Highway System sounds more
like Babylon 5's jump gates. Speaking of which, _Galactica_ contained *NO*
accounting for dealing with interstellar distances. No where was it hinted
how (or whether) interstellar travel was accomplished in any reasonable amount
of time. Was that minefield that they went through in the movie supposed to
be a wormhole?
    (The book mentioned hyperspace engines, and had the minefield surrounding
the planet.)


#29 of 41 by drew on Sun Dec 17 17:40:44 1995:

According to TV guide:

        Christmas Eve finds the 58th in dire straits; its
        transport vehicle, damaged in battle, is hurtling
        uncontrolled into enemy territoryand the pilots
        must struggle to stay alive no power...

Ahh, so a ship is *moving* with *no power* (presumably with no thrust,
either). They might get something right yet. 'Course, with no power, there
should also be no gravity without spin. I wonder how badly they're going
to screw this one up.


#30 of 41 by octavius on Wed Dec 27 15:17:22 1995:

        Well, they've come out with a comic for the Battlestar series... (and
        ignore 1980.) {_eCo}rZgh


#31 of 41 by bru on Wed Jan 24 02:22:41 1996:

Space Above and Beyond has done a wonderful job on haedware.  It has no idea
about plot or continuity, however.


#32 of 41 by octavius on Wed Jan 24 16:54:20 1996:

        Or good music (Johny Cash? What the heck are they doing playing his
        music?) or the science, or good writing, et cetera...


#33 of 41 by hjrobin on Wed Jan 31 22:21:01 1996:

I personall like S:A&B in spite of a truly bad title.  I've only seen a few
claustrophobia, cockroaches)  Still, I think it has great promise, and you
all ought to give it a season to find itself.


#34 of 41 by octavius on Fri Feb 2 17:38:05 1996:

        You'll have to admit it could use a lot of work.


#35 of 41 by bubu on Fri Feb 2 23:05:44 1996:

I really enjoyed it at first myuch the same way I did Earth2...but the story
line has just kinda fizzled....for me anyway


#36 of 41 by curby on Mon Apr 22 07:07:08 1996:

Sheesh.  You all sound disappointed about the show.  In one of the
responses way up there, someone likened the show to a John Wayne
war movie.  I happen to like John Wayne war movies, so the comparison
does not detract from the show at all.  The two complaints that I heard
the most is lack of character development and bad science.  If that is
what you are looking for in a show, then this is definately the wrong
show for you.  You should either keep watching the soap-opera-esque
Bablyon 5, or turn off the TV and read a book.  :)

I think that S:A&B is trying to be a real simple show.  It is offering
you a bad guy, a good guy, and shoot 'em up plots.  It goes a little
beyond that in trying to keep the general overall show story line
going, but not much.  I liked Classic Trek, Battlestar Galatica,
Knight Rider, and other Glen Close shows (I think that is the name
of the producer for BG & KR.) for the same reason.   All of these
shows fulfill the desire for the short-story space-opera type genre 
that I grew up on.

'Sides, I usually get to watch less then 3 hours of prime-time network
television a week.  There need to be shows like S:A&B on for people like
me.  I find it really hard to keep a hash table of previous shows in my
memory so that I can understand the references made.  (Shows like
Bablyon 5 come to mind. <g>)


#37 of 41 by drew on Mon Apr 22 11:29:17 1996:

But *why* does the science have to be bad? It's not as if anyone is advocating
that this show be a weekly lesson in physics 101. Just that, the ships and
other equipment should appear and behave, to the best of anyone's ability to
determine it, the way they would appear and behave if these events were real.


#38 of 41 by aruba on Mon Apr 22 17:13:17 1996:

Glen Close is an actress.  Can't think of the name of the producer of
Battlestar Galactica, but Donald Bellisario (of Magnum PI and Quantum Leap)
was one of the under-producers.


#39 of 41 by robh on Mon Apr 22 18:47:49 1996:

That would be Glen Larson.

<robh is embarassed to admit that he knows anything about BG at all>


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