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KINGJON'S RPG GAME
The Rules
1. Your carecter can have any name, any traits, any ancestry, anyweapons, any
spells and any armor. He must be working on something(like spells,
swordfighting tricks, etc.) at all times.
2. All magic is allowed.
3. If he has a charger, its points must be named.
4. When you use a spell to damage someone, u must use 100 damagedice.
50> = dead 99= slow, painful, horrible death.
<49=damaged, not dead 0= no damage
(If you roll doubles, roll again,add the two, and that's the damage.)
EXAMPLE
Name: Kingjon
Sex: M
Traits:Fighter
King
Ancestry:Dwarf(sometimes immortal)
Unicorn(sometimes immortal)
Immortal
God
Weapons:Swords
Sheilds
Battleaxe
Firearms
Daggers
Magic
Supersonic Iorn Strenth
Spells:Healing
Sleep
Die
Live
Immortal sheilding
Invisibility
Insensibility
All Dice
Magical weapons(shorter range, more deadly)
Spells working on: All magical powers
Almost complete control.
Armor: 60' thick
1,000,000,000 lbs.
His Charger
Name:Jewel the Second
Type:All Weapon Bearer Unicorn
Sex: F
Ancestry:Unicorn(Immortal)
Immortal
ALL THE SAME
1 responses total.
Until someone tells me their carecter I will try to freeze this item.
Response not possible - You must register and login before posting.
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- Backtalk version 1.3.30 - Copyright 1996-2006, Jan Wolter and Steve Weiss