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What was the *weirdest* encounter you have ever had while playing an RPG? The stranger, the better ;}
56 responses total.
Didn't happen to me, but a friend told me of it...he was DMing for a combat- oriented group and set them up against some Smoke Meffits (in D&D). They waded in to attack, and the Meffits used their special abilities to summon more Meffits. Eventually, the party was mobbed in several dozen Meffits, blinded by smoke, and swinging wildly. Not only did they injure friends as often as Meffits with melee weapons, but they were stupid enough to have both party mages cast fireballs at the same time....poof. The whole party went up in flames, after having been weakened by wild attacks....What a way to go.
Once, in a GURPS game emulating Star Trek, My Klingon, A Romulan spy, a Trill (see Dax from DS9), Capt. Picard, & Cmdr. Riker went to Krynn (a la Dragonlance), took a Spelljammer cruise, & defeated a force of Neogi & umber hulks with type 3 Phaser rifles! it was the strangest thing that ever happened in a GURPS Game (by the way, the Trill <female host> wound up having Riker's child...)
I don't know if this is really classified as wierd, but it makes a good story. A group of adventurers is out wreaking havok. When they get into big trouble they summoned up an extra-dimensional entity (ie demon) to get out. Then they managed to stiff it on the price thay owed it. Sometime later they get into deep trouble again and call up their demon. They have their chalk pentacles and candles all set to protect them. The demon shows up with a chalk eraser in one hand and a portable electric fan in the other. Good by wards.
ROTFL! I once also had an Ars Magica charachter go into space.....
Hmmmm, sounds like something that would happen on Discworld or Xanth...
Long years ago, I was travelling in hte Forgotten Realms, near Waterdeep, when I saw an announce asking adventurers and signed "The B.B.C"... I went to the adress and arrived at a kind of bunker, a tower and a garden full ows. I Knock on the door and a dwarf opened it and let me enter this strange house. He explained me that he needed some adventurers for a mission in another country. I asked him first how it was retributed and what signified B.B.C. He answered me that retribution goes with the treasure found on mission, and that B.B.C. sigle meant "The Blind Beholder Company" 'cause to be a member, you must have slayed a beholder! (He already possessed 3 beholder's eyes!!!)
That was cool..... I was wonce turned into a doll golem...
got to get orinoco to read this one he has a LOT of things like this
In the first Dark Sun campaign I ran, I was trying to show off the strange life of Athas to my players. So I set up an encounter with an Earth Drake. (FOr those of you who don't know, an Earth Drake is pretty much a small dragon sized turtle. ONe idiot just up and attacked it... 3rd level Charachter... So I just had the Earth drake pick him up in it's mouth and toss him around. When that didn't phaze him, I just let it ry to use it's elemental power.. When he made the saving throw against that, the other players (one of them a half giant) picked him up and ran. Should have killed him... The guy was a jerk anyways...
cool :)
It's cool to throw weird modifications to "normal" magical items -- A paladin in my campaigh has armor that glows in the dark He's the only one who would take it--paladins don't sneak much anyway.
I knew a conjurer whose speciality was to go in melee and to cast a fireball centered on him!!!!!! He isn't yet dead!!!???
A Ring of Fire Resistance will do that for you. I've got a pair of characters with so many magical devices between them that to anyone who can Detect Magic, they stand out like a beacon!
I was DMing once, and one of my players had a Paladin. He decided that his Paladin was going to do some breaking and entering and robbery...after I implied divine disapproval, he still went, but only one of the other players was brave (stupid) enough to go with him...turns out, he hit a government/ military warehouse in Baldur's Gate (Forgotten Realms). He didn't know it was military until he came out. I decided to teach him some manners, and set up an ambush outside reminiscent of Butch Cassidy and the Sundance Kid (great movie). He came out, got hit a coupla times with crossbows, went back in. Ignored the room that was screaming "Hidden doors! Escape passages! Get them while they're hot!" I also set it up so that the other players could have saved them really easily. My little brother convinced the other players to let the paladin (played by his best friend) turn into the Holy Porcupine. The paladin was killed, as was the other PC, and the other players decided not to trust this player again with any of his "oh, we won't get caught" plots. (this was the third that hadn't worked) And yet, Dennis insists on playing Paladins, but has to be tied down to prevent him from felonous activity....Does anyone have the requirments/ abilities of the anti-paladin? I would appreciate if you could mail them to me.
In the "official" rules, the Anti-Paladin is not considered a charachter class because it conflicts with the "image" of evil as "many and of low quality". (Bullshit) However, I will talk to a few people I know and see what I can slap together. If there is a sourcebook for Takhisis' knights in Dragonlance, that may give you some ideas.
In the meantime, try to pound into "Dennis" the fact that Paladins are supposed to be HOLY knights. Have him read the Complete book of Paladins & don't let him play another one until he does.
definatly agreed have him role-play a theif or somthing.
Well, I have made it much harder to be a Paladin now. Only my brother will still play them, because he's the only one willing to role-play them as they should be.
Cool... A freind of mine once confused a group of players in grand style: The PC's were going after a band of orcs and were about to charge them. PC's failed to notice that the orcs were wearing identical, uniform armor,and carrying identical sheilds & weapons. Each orc had a large sheild, a short sword, and 2 javelins. Orcs advanced, sheilds in front, *as a single unit*, threw javelin, advance, throw javelin, pull sword, close with target & strike. PC's were massacred. Anyone receognize the tactics?
Isn't it the turtle tactics of the roman legions? Poor players!!!
That is definately reminiscent of the Roman phalanxes. Now, not many orcs around have the brains or discipline to do anything so orderly, but the humans of that world had better beware if the orcs are using such tactics. After all, the Roman Empire wasn't formed as much from politics as warfare.
ben I 've unlocked my directory /
Give these two a cigar! <The crowd roars>
I still haven't figured out who actually *trained* the orcs....
Well, evil wizards are always nice...but too standard. What about renegade military advisors? Check into nearby governments to see if any have gone AWOL.
trained orcs?? this is a new one on me
Thanx 4 the idea, jamie. I'll try that. Yeah, kain, trained orcs using Roman infantry tactics. Scary huh?
um it this warhammer 40k?
It is whatever you care to post, methinks.
That particular incident was for AD&D 2nd. Ed.
Anyone else?
I can't say I have because I don't gm very often, but I did have a dm once who was kinda wierd and did weird things with the game.
You had a dm who did what?
like threw in sexual aspects with monsters, you don't wanna hear the rest.
Probably not.
he had a sick mind.
I know many people like that.
I was once in a game where you could bring in a character from any system, and there was this guy playing a Champions character that looked like a nine- foot high piece of blue crystal. Tell him to teleport ten feet across a room, and he couldn't do it. Tell him to teleport in 27 different directions at once, and NO PROBLEM!!
Weird. (Sex with monsters? ugh. Although I once has a character who was tricked into fucking a hag.)
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