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Does anybody reading this cf have any experience coding proggys for the Amiga? In particular, I am interested in ASM. Obviously, the Amiga uses the 680xx chip series, from Motorola, same as what is in the Macintosh, so a lot of the information carries over from Mac programming resources, _but_ I am interested in doing some things that don't involve the CPU (at least, not directly I expect). in particular: the Amiga has specialized sound and graphics hardware hardwired in, the sound hardware in particular is (sadly) still more advance than a lot of the stuff in PC's (though PC's have processors fast enough to digitally fix the sound, so it sounds better). I am wondering if there are something akin to interupts that can be used to control the sound hardware... I have had some ideas for writing a sound-FX processor that could run on the Amiga... in real time, for you techno junkies =] (could also possibly be scriptable, i suppose.... hmmmmm... but then it would be a tracker... and there are already plenty of those written much better than anything I could write). <evil gleam comes into Andrew's eye> The second thing is graphics hardware: I assume that there is some way to directly access the hardware, doing things to images like doing pallete cycling, or whatever else (which of course has no practical use whatsoever, other than turning a computer into a high-tech kaleidoscope, which is exactly what I intend to do =). Well, later all. drew
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