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Sometimes I get the feeling that they just don't make video games the way they used to. I thought of it when I bought the Atari Anniversay collection of games. Some of them just don't handle as well without the old controls. For example, I really miss Tempest with the old knob control-- much better handling. Crystal Castles featured a track ball, and I have yet to see if it will handle well with a track ball mouse. I also have been to the Midway site to play their old classics and their games aren't the same, either. Robotron (and a couple of other old games lost to the past) featured dual joysticks to move and fire. Spy Hunter had a great airplane yoke steering wheel that was easier to use than the keyboard controls I am stuck with on the site. There was an old video game called Time Explorer.. no, I forget the name, that was a scrolling overhead view game that featured a joystick with a turning knob on the top that allowed your 360 degree angle of fire. There are interesting controls out there, still-- but I would say not much for standing video coin-op games and not many for home PCs and game consoles. Maybe it's a matter of economics; the Neo-Geo could be a very expensive game console except it's probably a money saver for business that use arcade machines. As far as PC games and consoles, I see game pads, joysticks, force-feed steering wheels, and keypads (for Quake engine-driven games), but I don't think it's quite the same. (Although with the new emulator technologies, I think Atari's Ataxx is much better played with a mouse rather than a joystick.) The simplicity isn't quite out there anymore, as Nolan Bushnell (formerly of Atari) has noted. But maybe it's because these kinds of games have found new life in a new niche. There is a plethora of these kinds of games on the Internet-- quite a few of them arcade knockoffs or improvements on old favorites. For example, Atari's Asteroids has been realized in a new 3D version (very, very cool) and there are new variants on what was Atari's old Breakout and slightly later Namco's Arkanoid-- 3D Blasterball from Wild Tangent. More on that in another item.
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Here's a cool site: www.basementarcade.com It's a resource for shopping for classic arcade video games-- i.e. restoring an old upright arcade game. Even if that's not your bag, it's interesting looking at various pages seeing how people restored various games. There's also a number of other links including one telling how Q*bert was created.
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