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18 new of 22 responses total.
remmers
response 5 of 22: Mark Unseen   Apr 21 14:50 UTC 1999

Re resp:3 - Social and legal factors are important - and worrisome
sometimes - but are a bit broader than what I had in mind for this
agenda item. I think we need to have a hardware upgrade plan so that we
can budget for it.
jep
response 6 of 22: Mark Unseen   Apr 21 15:26 UTC 1999

Sure would like to have a mint-condition woodla, but I sure don't think 
there's much chance I'm going to get one from remmers.
lilmo
response 7 of 22: Mark Unseen   Apr 27 00:40 UTC 1999

1.  What's a woodla?
2.  What's 0(1) time?
mdw
response 8 of 22: Mark Unseen   Apr 27 07:54 UTC 1999

It's not 0(1) but O(1) - and it's the mathematicians short-hand way of
writing down "order 1", which is one measure of the speed of an
algorithm.  The speed of any algorithm can be expressed as a function of
"n" (where "n" is the number of items being processed).  That function
can normally be written as the sum of simplier functions of n.  As n
becomes very large, typically one of these subfunctions or terms becomes
dominant (much larger than all the other terms combined), and so one can
closely approximate the running time of the function by simply measuring
this one term.  This term is very often the product of a positive
constant and n to some power, so it is traditional to ignore the
constant and say O(n^2), if the performance of the algorithm is nearly
proportional to the square of the number of items involved given a large
# of items.  O(1) means that the algorithm always takes the same amount
of time when processing a large # of items, which means that given a
large enough # of items, such an algorithm will beat out anything based
on O(n^2), for instance.  Of course, this is not the whole story - for
instance, for small and medium numbers of items, the O(n^2) algorithm
might have less setup time than the O(1) algorithm, and might still be a
winner.  There is also the possibility that the O(1) algorithm is not
well-behaved for small values of n and either takes much longer than for
large values of n, or perhaps worse yet, isn't computable in a finite
amount of time.
drew
response 9 of 22: Mark Unseen   Apr 27 18:11 UTC 1999

Wouldn't O(1) be linearly proportional in time with the number of items? And
perhaps O(0) would be constant time regardless of number of items?
aruba
response 10 of 22: Mark Unseen   Apr 27 19:01 UTC 1999

A linear algorithm would be O(n).  O(f) (pronounced "Big Oh of f") is the
"order" of a function f.  In general the definition says that

    f is O(g) if there are constants A and B such that
    A|g(n)| <= |f(n)| <= B|g(n)| for all but finitely many values of n.
    (|x| is the absolute value of x.)

So for instance, a bubble sort makes n(n-1) comparisons and some lesser number
S(n) of swaps in the process of sorting n items.  So the time it takes to run
is
    f(n) = cn(n-1) + sS(n)
where c is the time it takes to do a comparison and s is the time it takes
to do a swap.  Since
    (c/2)n^2 <= f(n) <= (c+s)n^2
for all but finitely many n, f is O(n^2).  So you can say that a bubble
sort runs in O(n^2) time.
remmers
response 11 of 22: Mark Unseen   Apr 27 21:05 UTC 1999

Okay folks, stop horsing around with mathematical generalities and
figure out my numbering system!

Also, nobody has addressed lilmo's question about woodlas.

Getting back to business, here - at the 11th hour - is the final agenda:

        GREX BOARD OF DIRECTORS MEETING

        DATE AND TIME:  Tuesday, April 27, 6:30-9:00 pm

        PLACE:          Upstairs at Zingerman's Next Door
                        422 Detroit Street, Ann Arbor

        AGENDA:

        231      Gavel Banging - remmers                 throughout
        23       Chairman's Report - remmers             10 minutes
        606      Treasurer's Report - aruba              15 minutes
        15764    Publicity Committee - mta               10 minutes
        409872   Technical Committee - staff             20 minutes
        15777    Credit Card info - dang                 20 minutes
        619      Inventory of our stuff - aruba          10 minutes
        16102    Future Planning - all                   20 minutes
        418660   New Business - all                      ?? minutes
        10885168 Gavel Cessation - remmers                0 minutes
lilmo
response 12 of 22: Mark Unseen   Apr 27 22:25 UTC 1999

Re resp:8 - Sorry, I'm reading this on a library Mac, and in the font it
chose, I can't tell the difference between O and 0, unless they are right next
to each other (and then barely).
mdw
response 13 of 22: Mark Unseen   Apr 28 08:44 UTC 1999

0 times anything is 0.  I think an O(0) function would be saying "it
takes no time at all", or at least I think that's the most sensible
interpretation.

15779
621
16154
420012
remmers
response 14 of 22: Mark Unseen   Apr 28 13:25 UTC 1999

(By Jiminny - Marcus appears to have figured it out!)
remmers
response 15 of 22: Mark Unseen   Apr 30 01:23 UTC 1999

(The mint-condition woodla has been delivered to Marcus...)
lilmo
response 16 of 22: Mark Unseen   Apr 30 21:34 UTC 1999

What's a woodla ?!??
keesan
response 17 of 22: Mark Unseen   May 4 19:37 UTC 1999

Why are my zeros now showing up as a capital O with a diagonal slash through
them whereas a while ago they were an O with a dot in the middle?  Same
hardware at my end, same Procomm settings.  (I think).
pfv
response 18 of 22: Mark Unseen   May 4 20:05 UTC 1999

differnet - and better - font. DEAL WITH IT.

remmers
response 19 of 22: Mark Unseen   May 5 12:44 UTC 1999

*Something* must have changed at your end.
ryan
response 20 of 22: Mark Unseen   May 5 13:14 UTC 1999

This response has been erased.

keesan
response 21 of 22: Mark Unseen   May 10 21:22 UTC 1999

I think I must have changed computers - the VGA monitors have the little dot
in the O and the TTL I am now using has a slash instead.  I have also noticed
that the m is different with a Graphics Plus instead of straight Hercules
card in this same computer running the same TTL monitor.
dang
response 22 of 22: Mark Unseen   May 10 23:31 UTC 1999

The basic font, as used in DOS, is stored in the ROMs of the graphics card. Thus, changing graphics cards would change that font.
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