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25 new of 58 responses total.
vidar
response 22 of 58: Mark Unseen   Mar 17 00:25 UTC 2002

Hmm . . . thanks to D&D3E and the d20 system, roleplaying has become 
more geared towards munchkins as people choose their class and skills 
based primarily on combat potential.

I have come to the realization that due to distance problems I need to 
run online games, get a new gaming group, or recruit new members to my 
gaming group to replace the distance problem one.
mooncat
response 23 of 58: Mark Unseen   Mar 22 15:42 UTC 2002

re #22- I don't agree. I don't think that people necessarily JUST base 
their character's class and skills on combat potential. At least not in 
the game I'm in.

Course I always make the disctinction between 'role-playing' and 'roll-
playing.' A good game is when the dice rarely get used (combat scenes 
aside).
vidar
response 24 of 58: Mark Unseen   Mar 23 15:06 UTC 2002

Then I really need to stop hanging out at the Wizards of the Coast chat 
rooms, too many munchkins.

Last time I was there, some moron was saying that certain classes (i.e. 
warrior types) with high Wisdom learn the anatomy of dragons.  If any 
character class is highly concerned with anatmoy, it's Rogues and 
Rangers first, Wizards, Clerics, and Druids second - and warriors last.
jaklumen
response 25 of 58: Mark Unseen   Mar 24 10:22 UTC 2002

I'll agree on both sentiments.  'role-playing' and 'roll-playing.'  
Thanks, Anne, I'll have to remember that.
mooncat
response 26 of 58: Mark Unseen   Mar 28 21:27 UTC 2002

re 325- no charge. ;) (this time...)

re 24- I've found online chat rooms can be awful places to either role-
play or discuss role-playing. Too many infants who really want God 
characters that can do it all. My personal opinion is too long for me 
to get into right now.

Hmm... maybe there should be an item on this, I know I could go on and 
on about types of characters. Thoughts?
vidar
response 27 of 58: Mark Unseen   Mar 28 22:24 UTC 2002

Go ahead.  I heard that one person interviews his players before he 
allows them into games, and one of the questions is a munchkin 
repellent question: what is the most powerful being any of your 
characters has ever defeated?  If they answer with the name of a god, 
he doesn't allow them in his game.
mooncat
response 28 of 58: Mark Unseen   Apr 4 22:41 UTC 2002

Okay, one of these days I really will get around to making the item, 
honest!
cpnmonk
response 29 of 58: Mark Unseen   Apr 29 13:05 UTC 2002

Howdy all, names Ed and I am right now running two table top roll playing
campaigns, Seventh Seas and a Teenagers From Outer Space campaign.  I've
played in D&D, Big Eyes Small Mouth, Deadlands, Harn....just to name a few.
I first got into the hobby at 14 and have stayed with it on and off. 

I also recently played in a LARP run by Anne Moore, although I missed her most
recent LARP, if anyone on here played in it I would love to know how it panned
out.
jaklumen
response 30 of 58: Mark Unseen   Apr 30 10:46 UTC 2002

Not familiar with many of the games you mentioned..

..care to explain?
vidar
response 31 of 58: Mark Unseen   May 4 15:40 UTC 2002

Welcome Ed!

BTW did you mean "roll" playing or "role" playing?  (This isn't meant 
to insult your grammar, to the mind of a gamer they mean different 
things)

jaklumen, I can tell you a little about 2 of those games: Big Eyes, 
Small Mouth is a generic anime-based RPG; Deadlands is a fantasy Wild 
West game.

jaklumen
response 32 of 58: Mark Unseen   May 5 10:28 UTC 2002

vidar-- I am a gamer right to the bone, so of course I am aware of the 
differences in meaning of "roll" and "role".  There are some folks I 
call "roll" players, i.e., they rely more on the dice and mechanics of 
the game.  Sometimes they are hack n slash cheeze monkeys.

I am a bit of a LARP freak, and I've experimented with freeform gaming 
that involves no dice and 100% trust in your players in order to just 
weave a story.  I take "role" playing seriously-- I have not met many 
gamers who really took pride in character development and acting 
skills to get their PCs out of a jam.

Clearer?

Big Eyes, Small Mouth-- anime!  Ha ha, got it!  Sounds fun-- I've 
played Ranma 1/2 (made with GURPS rules) and Bubblegum Crisis with an 
acquaintance of my wife's.
vidar
response 33 of 58: Mark Unseen   May 6 01:18 UTC 2002

That first part was meant for Ed.  I've known the difference for a long 
time.
jaklumen
response 34 of 58: Mark Unseen   May 6 06:04 UTC 2002

whoops!  I should have looked back at earlier responses, hehe.
vidar
response 35 of 58: Mark Unseen   May 6 12:40 UTC 2002

I thought you merely juxtaposed my "there" and my "is" then added a 
question mark to the end of my sentence.
mooncat
response 36 of 58: Mark Unseen   Jun 24 16:24 UTC 2002

<pokes Ed> How long have you been gaming with Anne Moore? Chances are 
you either know my sister or brother-in-law.
phenix
response 37 of 58: Mark Unseen   Sep 26 23:51 UTC 2002

ed you old diaper flinger!
kingjon
response 38 of 58: Mark Unseen   Oct 29 20:38 UTC 2002

SINCE this conference has been dead for a LONG time, I'm going to suggest a
new game. I will DM it if necessary. Please DON'T email me your characters,
just post them somewhere in here. I may not be on for several weeks. I hope
someone sees this before a month as passed . . .
I forgot . . . what the quest I'm proposing will be about . . . it will be
set in a kingdom, so far unnamed, and the characters will have to defeat an
evil mage. I will allow anyone with the proper craft or feat AND out-of-game
knowledge to invent semi-modern technology, i.e. someone knows the formula
for gunpowder and tells me, and they have Craft: Weaponssmith or whatever it
is, so they can make guns. Not very *good* guns, but guns nonetheless. They'd
have to repair them themselves, of course.
I hope I didn't forget anything else.
cmcgee
response 39 of 58: Mark Unseen   Oct 29 21:00 UTC 2002

I'm ready.  Did you start a new item for this?
vidar
response 40 of 58: Mark Unseen   Nov 1 14:51 UTC 2002

Looks like he hasn't.  I haven't been on Grex all that much recently.
mooncat
response 41 of 58: Mark Unseen   Nov 7 20:28 UTC 2002

<blinks> What kind of game system will this be set up in?
vidar
response 42 of 58: Mark Unseen   Nov 9 02:40 UTC 2002

From the lead in: D&D3E with modifications for players who actually 
know the formulae for gunpowder to allow weak guns.

<shrugs>

I know from experience using Grex to game isn't the best idea in the 
multiverse.
kingjon
response 43 of 58: Mark Unseen   Nov 16 21:01 UTC 2002

re #39: No, I didn't, and I'm not ready
re #41-42: just about right. Unfortunately, this is the only place I *could*
do it.
kingjon
response 44 of 58: Mark Unseen   Nov 16 21:04 UTC 2002

Sorry, I forgot to mention this: I will start an item when I think of a proper
name for it.
kingjon
response 45 of 58: Mark Unseen   Nov 20 13:53 UTC 2002

I've found a name for the kingdom, but I can't think of a name for a 
quest, and I don't have much time at the moment. The kingdom is called 
Tavanth. Could anyone who wants to join post character names & *short* 
summaries here (as per original item purpose)?
gizlnort
response 46 of 58: Mark Unseen   Dec 4 17:36 UTC 2002

Well just because I finally got back to post, both a roll player and a role
player, depending on the system.  But I prefer role playing myself, keeps my
enjoyment level up.  As well to comment on Anne's post on god charecters, oh
yes, I know of the players who love god charecters, here's my typical GM run
in with them.

"So tell me about your charecter"
"Well he is an orphan with extreme martial arts abilities and is rated deadly
with both hands and feet.  He is a fully trained gun expert with high
marksmanship and is known for having an incredibly quick draw.  Former trained
US army sniper, honorable discharge with no recall status.  No friends, no
connections, and no obligations.  Will kill on command."
"Thank you, and does he have hobbies, interests?  What is his goal?"
"To shine his guns and use them."

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