You are not logged in. Login Now
 0-24   25-49   50-74   75-99   100-124   120-144   145-169   170-194   195-219 
 220-244   245-269   270-294   295-319   320-326      
 
Author Message
25 new of 326 responses total.
goose
response 145 of 326: Mark Unseen   Jun 1 01:54 UTC 2000

I know that, but I figured they were "predicting" the future of Space.  :-)
otaking
response 146 of 326: Mark Unseen   Jun 1 02:03 UTC 2000

Yeah, it's a shame the moon flew out of orbit last year. ^_^
krj
response 147 of 326: Mark Unseen   Jun 1 04:02 UTC 2000

A friend once crunched through the physics of "Space:1999" and wrote a 
funny article about it.  The key point was that any expenditure of energy 
which would accelerate the moon on its way to another star wasn't 
going to leave anybody alive on the moon.
mcnally
response 148 of 326: Mark Unseen   Jun 1 05:03 UTC 2000

  Snuck out of work a little early tonight to make it to the late-matinee
  showing of Mission:Implausible.

  I suppose it was entertaining in a way, but if there's any justice in the
  world it should lead to legislation requiring Hollywood, before releasing
  and distributing any action movie, to screen it for a test audience of
  ordinarily intelligent 8-year-olds.  If the movie doesn't display at least
  enough internal consistency for an enthusiastic 8-year-old to describe the
  plot in a way that makes sense to someone who hasn't seen the movie, then
  it doesn't get released.

  Obviously a totally *huge* amount of work, including a phenomenal amount
  of meticulous attention to detail, goes into the making of a mega-dollar
  action movie.  So why is it that when it comes time to make a big-budget
  movie, the studios seem to devote far more time to choosing the music 
  that goes on the soundtrack than they do examining the script for any sort
  of logical consistency?

  I'm not claiming to want a realistic or true-to-life action film.  I'm
  totally OK with the idea that the whole genre exists to fulfill a need 
  for escapist fantasy.  I just want to walk out of the theater without
  feeling confused and vaguely insulted.  Is that *so* much to ask?

  Within the peculiar but established logic of the action movie universe,
  Mission:Impossible 2 gets off to a fairly decent plot.  The bad guys have
  stolen something important and the good guys have to resort to highly
  unusual methods to get it back.  So far so good..  About half-way through,
  though, the logical consistency of Mission:Impossible starts completely
  disintegrating, even by action-movie standards. 

  Before the end of the movie, long before you can sort out how things got
  so out of hand, the main characters are running around some sort of
  bizarre island biotech-storage facilities where white doves flutter
  artistically through the underground corridors.  By the time people start
  pulling off the rubber face masks and voice-modulators that imbue such
  magical powers of disguise, you're too bemused to congratulate the hero
  for the astonishing foresight which led him to pack all of the masks he
  couldn't have anticipated needing for his commando raid on the island
  fortress (who'd've known he'd need a mask OF HIMSELF?  or does he simply
  make them on the spot?)

  In the end, the most annoying thing about Mission:Impossible is the
  blantantly obvious attention paid to every tiny detail *except* the script.
  When the filmmaker is sufficiently in control of his medium to give us a
  shot of flames reflected in the iris and pupil of the villains eye, yet no
  attempt is made to give the characters an iota of believable motivation,
  the viewer has to feel like the target of a fair amount of contempt.
  What really bugs me is that it seems that with just a little bit of effort,
  an excellent movie could've been made, using the same action sequences,
  but obeying at least the laws of action movie logic.  Even an attempt would
  have been nice..
bdh3
response 149 of 326: Mark Unseen   Jun 1 08:45 UTC 2000

Saw the "Director's Cut" (funny notion as the director was 'Alan
Smithey' funny if you know what it means) of _Dune_ on the Sci-fi cable
channel at the Holiday Inn in Muscatine, Iowa this past weekend.  It was
campy crap in its theatre debute and at 5 hours long with average of 8
minutes of carefully targeted 'verts per 15 minutes of air time it was
campy crap with voice over naration.  I cannot even figure out where to
begin to slam it.  Read the book instead, and if you don't know how to
read, go visit the zoo instead or take drugs or slam your head against
the wall.  At least I didn't pay anything other than for the hotel room
to view "The Director's Cut".  Its pure unadulterated crap with big time
stars -the trailers for the december 2000 remake shown looked much
better - go figure.

Costumes: Figure out if 'House Atreiades' are Nazis or British, or
USMARINE CORPs dress uniforms.

Screen Writers:  Read the fucking book all the way through. Or at least
read a little of it, a little bit of it, try maybe the first 5 pages...

Casting:  Paul-Muad-dib-Usul is 15 years old in the beginning.  THere
are actors of that age that can work even though your actor doesn't.

Special effects - cheasy 'sam wood' intermixed, either decide you are an
A movie or a B movie, don't mix and match.
danr
response 150 of 326: Mark Unseen   Jun 1 14:59 UTC 2000

re #148: The last James Bond movie was exactly the same. I think it's 
that special effects are getting to be too easy to produce, while well-
written scripts are getting harder to write. And on top of that, most 
people that go to movies like MI2 don't really care about plot. 
mcnally
response 151 of 326: Mark Unseen   Jun 1 20:45 UTC 2000

  I agree that viewers don't demand excellent plots, but I think that 
  most still appreciate it when at least a little bit of thought is given
  to the issue..  Take, for instance, "The Matrix"..  Even a little bit
  of critical examination reveals the fact that the plot is skeletal
  (at best) and the scenario ludicrous (Okay:  even if we grant that the
  AIs need "bio-energy" to power things, why don't they get it from cows
  and save themselves a lot of potential trouble?)

  But "The Matrix" was enjoyable because it paid at least enough lip service
  to the idea of plot and narrative structure to keep you from being jolted
  out of your suspended disbelief while watching the movie.  Once you walked
  out of the theater it didn't take long before the illusion of plot, so
  carefully constructed out of clever pacing and eye candy -- smoke and
  mirrors, basically -- began to dissipate.  But -- and this is the important
  part -- *while* you were watching you didn't start to shift in your seat
  or scratch your head at what was going on on-screen..

  Mission:Implausible simply asks too much..  Once I've swallowed the
  idea that Tom Cruise is a super-sophisticated secret agent with nerves
  of steel and superhuman reflexes, and have accepted that germ warfare
  researchers are willing to smuggle a deadly virus by injecting it into
  themselves and then getting on a plane and *hoping* they'll arrive at
  their destination on time to take the cure, it's unfair to further
  burden my overtaxed credibility by halfway through the movie having
  everyone behave like idiots just because it leads to some cool stunts.
  This movie doesn't just want me to suspend my disbelief, it asks me
  to vaporize it..
mooncat
response 152 of 326: Mark Unseen   Jun 1 21:23 UTC 2000

Mike- maybe the bio-energy provided by an occupied mind (occupied by 
the Matrix, doncha know) was greater than that provided by cows... 
<grins> Just a, yanno, thought...
jazz
response 153 of 326: Mark Unseen   Jun 1 21:54 UTC 2000

        I'd think they'd do something like what NASA has researched, using very
primitive bacteria for that purpose.  It's the most efficient food, and in
all likelihood far better at producing energy as biomass.  Of course, there's
that whole fusion and fission thing ...
mcnally
response 154 of 326: Mark Unseen   Jun 1 21:59 UTC 2000

  I'm not trying to poke holes in "The Matrix"..  For what it's worth,
  my opinion is that the filmmakers of "The Matrix" gave the viewer just
  enough expository and explanatory mumbo-jumbo to keep things moving along.
  It wasn't tightly written enough to stand up to analysis after the movie
  was over, but it was never intended to do so.  The point is, that in
  "The Matrix", or any other successful action movie, the plot is well
  enough constructed to at least last for two hours or so before simply
  disintegrating under the weight of its own implausibility. 

  In my opinion this is definitely not true of Mission:Impossible 2,
  which is the primary flaw which ruined my enjoyment of the movie. 
mooncat
response 155 of 326: Mark Unseen   Jun 1 22:44 UTC 2000

Mike... I'm just teasing. <grins>

One of the things I liked was every time it looked like they were going
to throw in a 'mandatory love scene' they didn't. <grins>
ric
response 156 of 326: Mark Unseen   Jun 2 01:26 UTC 2000

IMO, plausability does not necessarily a good movie make.
Most of the time, I don't really give a damn about plot flaws.  Realism and
plausability has absolutely no meaning to me when I'm watching a movie.  I
go purely to be entertained, and neither realism nor plausability of plat
affects that entertainment value for me.

Thus, I enjoyed Mission Impossible 2
mcnally
response 157 of 326: Mark Unseen   Jun 2 01:39 UTC 2000

  Would you enjoy watching a 90-minute reel of stunts with no connecting
  plot line?  Because that's the way action movies seem to be headed..
edina
response 158 of 326: Mark Unseen   Jun 2 01:51 UTC 2000

They weren't doves - they are pigeons.  It's a John Woo thing.
richard
response 159 of 326: Mark Unseen   Jun 2 01:59 UTC 2000

how can they bring back Battlestar Gallactica when Lorne Greene is dead?
I mean sheesh! (what are they going to do next, Bonanza: The Movie?)
ric
response 160 of 326: Mark Unseen   Jun 2 02:45 UTC 2000

re 157 - well, some plot is required, and MI2 had a plot.  The plot itself
wasn't implausible, though many parts of the story were very VERY loosely
connected.

Hey, porn movies don't have plots, why should action flicks? :)
orinoco
response 161 of 326: Mark Unseen   Jun 2 04:31 UTC 2000

I thought pigeons _were_ doves.
happyboy
response 162 of 326: Mark Unseen   Jun 2 11:35 UTC 2000

air-rats
flem
response 163 of 326: Mark Unseen   Jun 3 21:08 UTC 2000

I tend to think of the plots of action movies like MI2 and Bond flicks as
"stylized".  Yes, they don't stand up to analysis, and yes, they require
perhaps inordinate amounts of suspension of disbelief, but there are those
who like that sort of thing.  And, judging from box office results, they are
not few.  Personally, I don't see it as being any worse than the stylized
plots, characters, animation, etc. one finds in Disney movies.
mcnally
response 164 of 326: Mark Unseen   Jun 4 02:43 UTC 2000

  Saying that it's "stylized" implies that at some point someone made a
  conscious decision to make it the way it was, rather than it winding
  up that way because of laziness, incompetence, or some unfortunate
  convergence of conflicting artistic priorities.

  Besides, I'm not sure that I agree whether the issue of whether something
  is done in the style of an action movie and whether or not its plot makes
  even a little sense as a work of narrative fiction are at all linked.
  Granted, it seems like a lot of modern filmmakers seem to think they are,
  and obviously those people spend a much greater portion of their time than
  I do thinking about action movie issues, but I would argue that the 
  existence of at least moderately plausible films which are still undeniably
  action movies is a powerful counterargument.

  I guess what it comes down to is that I don't believe that sometime during
  scriptwriting (or at any other point in the production) the writer sat down
  with the director and producer and said something like:  "OK, guys, here's
  the deal..  I can either write you an action movie, *OR* I can write you a
  movie where the story makes sense.  Which will it be?"
gelinas
response 165 of 326: Mark Unseen   Jun 4 02:54 UTC 2000

Rather, I think at some point the director/editor makes a decision to include
something, or drop something else, because of the "cool factor" rather than
to advance the story.
mcnally
response 166 of 326: Mark Unseen   Jun 4 03:51 UTC 2000

 There are certainly elements like that in M:I2.  For example the only
 explanation for the otherwise inexplicable birds fluttering around the
 bio-tech facility is that director John Woo has some gratuitous fixation
 involving fluttering birds (if you have the temerity to doubt me, punish
 yourself by watching his previous Hollywood movie, "Face Off", which will
 amply illustrate Woo's pigeon fetish..)

 I think, though, that MI:2's problems go much deeper than an expository
 scene or two left on the [literal or metaphorical] cutting-room floor.

 Essentially the supposedly super-comptetent characters just make puzzlingly
 dumb decisions, decisions which are so obviously stupid, even at the time,
 that the viewer is jolted out of the story.  They're like big drum crashes
 out of rhythm..  I can't conceive of any scenes or chapters that might've
 been left out that would explain why the characters choose to act as they do.
 At the same time, though, I probably *could* come up with reasons for them
 to engage in all of same motorcycle chases, rope stunts, and gun fights
 they get into.  Those reasons would be pretty contrived, but they'd at least
 keep things moving along..

 --

 I don't want to beat this to death.  Nor do I want to single out M:I2,
 the problems I'm describing are sadly not unique to this particular film.

 I just wonder:  do even action-movie audiences *really* care so little
 about plot?  Maybe they do -- certainly if there's one thing I'd count
 on the studios to get right it'd be to understand as much as possible
 about what brings people into movies, and a zillion dollars of action
 blockbuster earnings at the box office certainly suggests they know what
 they're doing.  But maybe, just maybe, there's room for both a vestigial
 plot *and* the usual complement of explosions, harrowing aerobatic stunts,
 and kung fu..

 (yeah, I know..  that *does* sound pretty farfetched..)

krj
response 167 of 326: Mark Unseen   Jun 4 04:03 UTC 2000

Heh.  I suppose I should mention that I had to whisper to Leslie tonight:
"Stop thinking!"   We were watching "Shanghai Noon" at the time...
we both thought it was a lot of fun, just don't analyze the plot 
too much.
mcnally
response 168 of 326: Mark Unseen   Jun 4 04:56 UTC 2000

  I actually thought about following up #166 with a note clarifying that
  contrary to what one might guess from my recent writings in this item
  I often really enjoy the totally off-the-wall "plots" of Chinese action
  movies, perhaps because they rarely even pretend to make sense.  Maybe
  what I object to is when a movie tries to act like it should make sense
  and simply fails completely..
senna
response 169 of 326: Mark Unseen   Jun 4 07:25 UTC 2000

I concur.  Action flicks that attempt to take themselves seriously and fail
to be serious are painful to watch.  Action movies, or anything else, that
looks at itself with a bit of an amused eye, are much more watchable.  
 0-24   25-49   50-74   75-99   100-124   120-144   145-169   170-194   195-219 
 220-244   245-269   270-294   295-319   320-326      
Response Not Possible: You are Not Logged In
 

- Backtalk version 1.3.30 - Copyright 1996-2006, Jan Wolter and Steve Weiss