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Author Message
25 new of 326 responses total.
edina
response 133 of 326: Mark Unseen   May 31 02:05 UTC 2000

It's called Chicken Run and it is from Nick Parks' studio.  I am a die-hard
W&G fan.  It's all about Shaun the Sheep.  
ric
response 134 of 326: Mark Unseen   May 31 02:54 UTC 2000

I'll be passing on "Chicken Run" :)

I do want to see "Hollow Man".
tpryan
response 135 of 326: Mark Unseen   May 31 16:25 UTC 2000

        I saw the 7 minute trailer for Battlestar Gallatica: The Second Coming
at MarCon this past weekend.  If they can get things done, this will be good
jazz
response 136 of 326: Mark Unseen   May 31 16:32 UTC 2000

        Was that "Shaun" or "Shorn"?  I'm not that good with British accents.

        Does the Second Coming also feature a phallic "mothership"? :)
aruba
response 137 of 326: Mark Unseen   May 31 17:30 UTC 2000

Good Lord - I had no idea someone was bringing back Battlestar Galactica. 
But - I mean - they got to Earth, right?  So what gives?
edina
response 138 of 326: Mark Unseen   May 31 18:15 UTC 2000

It's Shaun the Sheep.  I should know - I have tons of Shaun stuff hanging
around.
otaking
response 139 of 326: Mark Unseen   May 31 18:52 UTC 2000

They're assuming that Galactica 1980 never happened. After all, who would want
to acknowledge that show.
krj
response 140 of 326: Mark Unseen   May 31 20:16 UTC 2000

Who wants to acknowledge the original Battlestar Galactica?
I saw the theatrical release: it made my head hurt.
edina
response 141 of 326: Mark Unseen   May 31 21:26 UTC 2000

I LOVED Battlestar Galactica - I still occasionally watch it on sci-fi on the
weekends.  I watch it with a Mystery Science Theater mindset.
otaking
response 142 of 326: Mark Unseen   May 31 22:09 UTC 2000

Battlestar Galactica was a fun show. I still love to watch it at times.
goose
response 143 of 326: Mark Unseen   Jun 1 01:39 UTC 2000

I fondly remember Space:1999.  what the hell happened?  Oh yeah, we got to
the moon with the Apollo missions and everyone lost interest.
mdw
response 144 of 326: Mark Unseen   Jun 1 01:46 UTC 2000

Er, space:1999 was made after most of the apollo missions and definitely
after the excitement had died down.
goose
response 145 of 326: Mark Unseen   Jun 1 01:54 UTC 2000

I know that, but I figured they were "predicting" the future of Space.  :-)
otaking
response 146 of 326: Mark Unseen   Jun 1 02:03 UTC 2000

Yeah, it's a shame the moon flew out of orbit last year. ^_^
krj
response 147 of 326: Mark Unseen   Jun 1 04:02 UTC 2000

A friend once crunched through the physics of "Space:1999" and wrote a 
funny article about it.  The key point was that any expenditure of energy 
which would accelerate the moon on its way to another star wasn't 
going to leave anybody alive on the moon.
mcnally
response 148 of 326: Mark Unseen   Jun 1 05:03 UTC 2000

  Snuck out of work a little early tonight to make it to the late-matinee
  showing of Mission:Implausible.

  I suppose it was entertaining in a way, but if there's any justice in the
  world it should lead to legislation requiring Hollywood, before releasing
  and distributing any action movie, to screen it for a test audience of
  ordinarily intelligent 8-year-olds.  If the movie doesn't display at least
  enough internal consistency for an enthusiastic 8-year-old to describe the
  plot in a way that makes sense to someone who hasn't seen the movie, then
  it doesn't get released.

  Obviously a totally *huge* amount of work, including a phenomenal amount
  of meticulous attention to detail, goes into the making of a mega-dollar
  action movie.  So why is it that when it comes time to make a big-budget
  movie, the studios seem to devote far more time to choosing the music 
  that goes on the soundtrack than they do examining the script for any sort
  of logical consistency?

  I'm not claiming to want a realistic or true-to-life action film.  I'm
  totally OK with the idea that the whole genre exists to fulfill a need 
  for escapist fantasy.  I just want to walk out of the theater without
  feeling confused and vaguely insulted.  Is that *so* much to ask?

  Within the peculiar but established logic of the action movie universe,
  Mission:Impossible 2 gets off to a fairly decent plot.  The bad guys have
  stolen something important and the good guys have to resort to highly
  unusual methods to get it back.  So far so good..  About half-way through,
  though, the logical consistency of Mission:Impossible starts completely
  disintegrating, even by action-movie standards. 

  Before the end of the movie, long before you can sort out how things got
  so out of hand, the main characters are running around some sort of
  bizarre island biotech-storage facilities where white doves flutter
  artistically through the underground corridors.  By the time people start
  pulling off the rubber face masks and voice-modulators that imbue such
  magical powers of disguise, you're too bemused to congratulate the hero
  for the astonishing foresight which led him to pack all of the masks he
  couldn't have anticipated needing for his commando raid on the island
  fortress (who'd've known he'd need a mask OF HIMSELF?  or does he simply
  make them on the spot?)

  In the end, the most annoying thing about Mission:Impossible is the
  blantantly obvious attention paid to every tiny detail *except* the script.
  When the filmmaker is sufficiently in control of his medium to give us a
  shot of flames reflected in the iris and pupil of the villains eye, yet no
  attempt is made to give the characters an iota of believable motivation,
  the viewer has to feel like the target of a fair amount of contempt.
  What really bugs me is that it seems that with just a little bit of effort,
  an excellent movie could've been made, using the same action sequences,
  but obeying at least the laws of action movie logic.  Even an attempt would
  have been nice..
bdh3
response 149 of 326: Mark Unseen   Jun 1 08:45 UTC 2000

Saw the "Director's Cut" (funny notion as the director was 'Alan
Smithey' funny if you know what it means) of _Dune_ on the Sci-fi cable
channel at the Holiday Inn in Muscatine, Iowa this past weekend.  It was
campy crap in its theatre debute and at 5 hours long with average of 8
minutes of carefully targeted 'verts per 15 minutes of air time it was
campy crap with voice over naration.  I cannot even figure out where to
begin to slam it.  Read the book instead, and if you don't know how to
read, go visit the zoo instead or take drugs or slam your head against
the wall.  At least I didn't pay anything other than for the hotel room
to view "The Director's Cut".  Its pure unadulterated crap with big time
stars -the trailers for the december 2000 remake shown looked much
better - go figure.

Costumes: Figure out if 'House Atreiades' are Nazis or British, or
USMARINE CORPs dress uniforms.

Screen Writers:  Read the fucking book all the way through. Or at least
read a little of it, a little bit of it, try maybe the first 5 pages...

Casting:  Paul-Muad-dib-Usul is 15 years old in the beginning.  THere
are actors of that age that can work even though your actor doesn't.

Special effects - cheasy 'sam wood' intermixed, either decide you are an
A movie or a B movie, don't mix and match.
danr
response 150 of 326: Mark Unseen   Jun 1 14:59 UTC 2000

re #148: The last James Bond movie was exactly the same. I think it's 
that special effects are getting to be too easy to produce, while well-
written scripts are getting harder to write. And on top of that, most 
people that go to movies like MI2 don't really care about plot. 
mcnally
response 151 of 326: Mark Unseen   Jun 1 20:45 UTC 2000

  I agree that viewers don't demand excellent plots, but I think that 
  most still appreciate it when at least a little bit of thought is given
  to the issue..  Take, for instance, "The Matrix"..  Even a little bit
  of critical examination reveals the fact that the plot is skeletal
  (at best) and the scenario ludicrous (Okay:  even if we grant that the
  AIs need "bio-energy" to power things, why don't they get it from cows
  and save themselves a lot of potential trouble?)

  But "The Matrix" was enjoyable because it paid at least enough lip service
  to the idea of plot and narrative structure to keep you from being jolted
  out of your suspended disbelief while watching the movie.  Once you walked
  out of the theater it didn't take long before the illusion of plot, so
  carefully constructed out of clever pacing and eye candy -- smoke and
  mirrors, basically -- began to dissipate.  But -- and this is the important
  part -- *while* you were watching you didn't start to shift in your seat
  or scratch your head at what was going on on-screen..

  Mission:Implausible simply asks too much..  Once I've swallowed the
  idea that Tom Cruise is a super-sophisticated secret agent with nerves
  of steel and superhuman reflexes, and have accepted that germ warfare
  researchers are willing to smuggle a deadly virus by injecting it into
  themselves and then getting on a plane and *hoping* they'll arrive at
  their destination on time to take the cure, it's unfair to further
  burden my overtaxed credibility by halfway through the movie having
  everyone behave like idiots just because it leads to some cool stunts.
  This movie doesn't just want me to suspend my disbelief, it asks me
  to vaporize it..
mooncat
response 152 of 326: Mark Unseen   Jun 1 21:23 UTC 2000

Mike- maybe the bio-energy provided by an occupied mind (occupied by 
the Matrix, doncha know) was greater than that provided by cows... 
<grins> Just a, yanno, thought...
jazz
response 153 of 326: Mark Unseen   Jun 1 21:54 UTC 2000

        I'd think they'd do something like what NASA has researched, using very
primitive bacteria for that purpose.  It's the most efficient food, and in
all likelihood far better at producing energy as biomass.  Of course, there's
that whole fusion and fission thing ...
mcnally
response 154 of 326: Mark Unseen   Jun 1 21:59 UTC 2000

  I'm not trying to poke holes in "The Matrix"..  For what it's worth,
  my opinion is that the filmmakers of "The Matrix" gave the viewer just
  enough expository and explanatory mumbo-jumbo to keep things moving along.
  It wasn't tightly written enough to stand up to analysis after the movie
  was over, but it was never intended to do so.  The point is, that in
  "The Matrix", or any other successful action movie, the plot is well
  enough constructed to at least last for two hours or so before simply
  disintegrating under the weight of its own implausibility. 

  In my opinion this is definitely not true of Mission:Impossible 2,
  which is the primary flaw which ruined my enjoyment of the movie. 
mooncat
response 155 of 326: Mark Unseen   Jun 1 22:44 UTC 2000

Mike... I'm just teasing. <grins>

One of the things I liked was every time it looked like they were going
to throw in a 'mandatory love scene' they didn't. <grins>
ric
response 156 of 326: Mark Unseen   Jun 2 01:26 UTC 2000

IMO, plausability does not necessarily a good movie make.
Most of the time, I don't really give a damn about plot flaws.  Realism and
plausability has absolutely no meaning to me when I'm watching a movie.  I
go purely to be entertained, and neither realism nor plausability of plat
affects that entertainment value for me.

Thus, I enjoyed Mission Impossible 2
mcnally
response 157 of 326: Mark Unseen   Jun 2 01:39 UTC 2000

  Would you enjoy watching a 90-minute reel of stunts with no connecting
  plot line?  Because that's the way action movies seem to be headed..
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