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sousapeg
Your ideas for my play!!! Mark Unseen   Jul 4 02:30 UTC 1997

    Hey! How's it going? I'm glad you stopped in here. I just hope you
    can help me. Don't get me wrong, I can think for myself, but I'm too
    busy right now. I am in the middle of writing a good four novels at
    the moment. Doing bits and pieces here and there. But I'm am very
    interested in a play. If given the proper relaxation and time, I
    could do a great one. But as I've said, I haven't the time. So
    please, give me a good topic for a play. Something a little gothic.
    A little scary. A little bit of Fantasy. And a good plot. This will
    be just an average length play. So keep it short, and appropriate.
    Thanks a bunch!!!
7 responses total.
jenna
response 1 of 7: Mark Unseen   Jul 7 17:21 UTC 1997

I was going to write a play/movie about a vampire assassin with a pet crow
named Nevermore.
Coldn't thinkof a plot though, so it ied ;}

remmers
response 2 of 7: Mark Unseen   Jul 8 14:18 UTC 1997

Maybe sousapeg will have better luck with it....
octavius
response 3 of 7: Mark Unseen   Jul 10 17:02 UTC 1997

        Go to a gaming store.   Pick up Vampire: the Masquerade and Mage: The
Ascension.  If you can't get ideas for a dark fantasy play with gothic themes
fom them, I wouldn't know would else to suggest.
jenna
response 4 of 7: Mark Unseen   Jul 10 20:20 UTC 1997

well, octavius, they won't give you plots,just weird dreams (is a former goth,
former stortller
who crashed out one night, summer of oh 95, realizing that she missed the sun*
octavius
response 5 of 7: Mark Unseen   Jul 22 22:43 UTC 1997

        I play Mage regularly, I get no weird dreams from it. (I don't care
for Vampire, though.  White Wolf was asking for psychotic people to give them
bad press with this one.)
        Of course then, my mage is a Son of Ether, which might explain why I
don't get strange dreams.  (Plus, I'm working third shift right now.)
jenna
response 6 of 7: Mark Unseen   Jul 24 18:46 UTC 1997

*grin* Vampire is OK for people who understand where to draw lines
and how to have fun. But it attracts a large number of teenagers who
are too stupid to read the first paagraph of the rule book
"Playing VTM isn't about being a vampire it's about learning how to
human" so many people forget that. Ultimately the only clans not
entirely ridden with punk-goth sentiment were Gangrel and Malkavian.
(and the one that stars with an R too). I found the ame was only
fun if you include werecreatures and mages too in your world.
(we thought about wraith too, but decided it was a lil boring for our
tastes). My character was actually of mixed parentage, Malkavian
and Toreador. An insane artist, in sort, but she neer all that insane
anyway. She didn't believe Gehenna was really coming, and slept with
were-cheetahs and were-wolves (particularly one werecheetah named
Bonnie --male--) and generally was such a sweet person she got along with
everyone. The older ZI got, the less SHE was a goth-punk ;}
--
Anyway RELEVANTLY: I have written the first 4 scene of a play
(which is the first act, in this particular play). Does anyone
have an estimation for converting pages (number of them that is) to
performance lenmgth?
kingjon
response 7 of 7: Mark Unseen   Dec 7 22:16 UTC 2000

I've found that converting both ways, a scene is likely to be one chapter
(if you're doing a novel, which is 100,000 words or so, and you are doing 1500
word chapters) and a chapter is likely to be a scene. Also, the page numbers
depends on your handwriting size or font size. When I work on my current
novels-in-progress, I find that a chapter is likely to be five pages or
more. My handwriting is big, and I count my words, and I'm using regular
notebook paper, skipping lines, both sides. I do the same thing (except
for counting words) in plays. I skip lines because my handwriting *is*
big, and because it's so messy that sometimes even **I** can't read it,
and I also sometimes want to add things.

Plot idea: (which I'm taking from my own Idea File, I think) Have
synthetic (that is, genetically engineered) werewolves (and that would
mean no turning into a wolf on a full moon, only at will) be created and
then the gene map (or a copy) stolen by this extra-terrestrial human who
uses magic ruthlessly, and is pursued and harried by a former teacher who,
because of a prophecy, *can't* use magic but knows how. (Actually, that's
the basic starting point of one of my novels-in-progress. Take it and do
what you will with it, and let's see how they compare in the end. Probably
*very* different.

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