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| Author |
Message |
eldrich
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Bob's Campaign
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Dec 21 20:21 UTC 1995 |
-Bob's Campaign-
Yes! The title speaks true, I am starting another on-line campaign!
The setting will be a northern version of the generic AD&D setting, using
Celtic Mythos, etc. The method of rolling characters will be 3d6 arange as
you like, all normal AD&D races and classes exsepted. Proficiencys (both weapon
and non-weapon) are required. All clerics are of a specific deitie. Post your
characters here, so we can begin.
PS: Only one psionicist please
+) Bob
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| 50 responses total. |
orinoco
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response 1 of 50:
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Dec 22 22:44 UTC 1995 |
<orinoco is working on a ranger, and will be back later with the stats>
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eldrich
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response 2 of 50:
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Dec 23 19:08 UTC 1995 |
Good! Any other takers?
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kain
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response 3 of 50:
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Mar 10 17:44 UTC 1996 |
kain feels like rolling a character so he will
Name=Dandin Truestrike Jr.
Str=15
Dex=12
Con=17
Int=9
Wisdom=14
Cha=17
Class=paladin
Level, bob, what level campaign is this?
race=human
alignment=lg
Age, yet to be determined
height, ditto
eyes, blue
hair, blond
Saving throws, gotta know level first
turning undead, ditto
bonded mount, If my character is 4th level yet
Name, Barashkor
Int 7
AL N; AC 5
THAC0 15
#at 3
dmg
1d3/1d8/1d8
SZ L
Known tricks
stay until commanded to move <on command>
Pull me off field of battle if character is unable to get up or unconcious
And Gaurd duty while in camp, goes growls extremly loudly & wakes me up if
Danger sighted
Hp:40
In order to do my proficiancies I need my level
other paladin abilities, <As listed in phb and paladin's handbook>
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eldrich
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response 4 of 50:
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Mar 11 18:30 UTC 1996 |
Level = 2
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jamie
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response 5 of 50:
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Mar 13 02:51 UTC 1996 |
What levels should these characters be? Would you allow an only slightly
non-legal Ranger/Thief? (non-legal only because Ranger/Thieves are not
normally allowed, nothing wring with him...) Standard rules or character
points?
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eldrich
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response 6 of 50:
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Mar 13 20:58 UTC 1996 |
Rules are standard exsept for magic, Level 2 as I told kain and no
ranger/theifs.
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jamie
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response 7 of 50:
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Mar 13 21:29 UTC 1996 |
Okay...then I'll just be a ranger....I'll roll hin up and enter him soon...
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coyote
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response 8 of 50:
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Mar 16 03:45 UTC 1996 |
i'll make a character, but it might take me awhile...
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orinoco
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response 9 of 50:
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Mar 18 22:48 UTC 1996 |
what level, what races allowed, what restrictions?
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coyote
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response 10 of 50:
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Mar 18 23:32 UTC 1996 |
I've almost got my character done. (It took less time than I thought...)
He's a cleric, for there never seems to be many clerics around, especially
when you need one. I just need to pick proficiencies and then I'm done. By
the way, do you want us to post our characters here or mail them to you, Bob?
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jamie
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response 11 of 50:
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Mar 20 00:20 UTC 1996 |
Dost thou allowest kits? I am wishing to be a Forest Runner kit (from the
Complete Ranger's Handbook), if allowed to. I could mail you a description,
if you wish....
Sorry to keep pestering you with questions....Is there a suitably evil power
group or government in the locale of the campaign that my ranger could be
against, as one of those is required by the kit? If not, I'll just be
something else...
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bjorn
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response 12 of 50:
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Mar 20 04:47 UTC 1996 |
I am also thinking about joinging this campaign - perhaps of and on with my
GMing. I'm thinking Human Druid .. .
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eldrich
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response 13 of 50:
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Mar 27 23:44 UTC 1996 |
Alright. 2nd level. Humans, Dwarfs, Elves, Gnomes, Halflings, 1/2 Elves are tje
allowed races. Post your characters. Jamie- mail me the kit. Anyone else who
wants to do a kit must mail it to me. In general try to keep to the basic
(non-kit) classes. Clerics should find a suitable god.
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coyote
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response 14 of 50:
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Mar 27 23:47 UTC 1996 |
even if your a non-specializing cleric?
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bjorn
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response 15 of 50:
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Mar 28 05:03 UTC 1996 |
I'll have my Druid by Next Week
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bjorn
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response 16 of 50:
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Mar 28 15:43 UTC 1996 |
I'm not even going to bother asking about using the *skills and Powers*
Rulebook.
Anyway, My character is as follows:
Name: Fionna
Race: Human
Sex: Female
Class: Druid
Strength 13
Dexterity 8
Consitution 15
Intelligence 11
Wisdom 16
Charisma 16
Hp: 15
AC: 10 (7)
THAC0 20
Gold: 55
Silver: 6
Equipment: Golden sickle (not a weapon - used for harvesting mistletoe),
scimitar, spear, small wooden shield, leahter armor.
Normal Druid Abilities
Languages: Common, Druidic Secret Language, Gaelic (Native Tongue), Gnoll.
Weapon Profs: Scimitar, Spear.
Non-Weapon Profs: Agriculture (12), Herbalism (10), Swimming (13) {bonus slots
used to boost scores.}
Spells: Animal Friendship, Pass Without Trace.
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eldrich
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response 17 of 50:
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Mar 29 22:48 UTC 1996 |
Yes, *ALL* clerics
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bjorn
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response 18 of 50:
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Mar 30 01:18 UTC 1996 |
So that means I could? even though I didn't ask?
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eldrich
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response 19 of 50:
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Apr 1 02:22 UTC 1996 |
Certinely
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bjorn
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response 20 of 50:
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Apr 1 05:37 UTC 1996 |
<bjorn hatchs an evil plan, NEUTRAL evil, of course . . .>
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eldrich
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response 21 of 50:
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Apr 4 18:05 UTC 1996 |
Okay, let's say all characters in by April 20, okay?
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coyote
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response 22 of 50:
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Apr 10 16:25 UTC 1996 |
Well, here we are, another cleric. (I anounced it way back in the beginning,
and I *don't* want to make a new character.) Here he is:
Name: Edaw Walcott
Sex: Male
Race: Dwarf
Class: Cleric
Alignment: Neutral Good
Level: 2
AC: 5
HP: 10
GP: 4
XP: 1,500
THAC0: 20
Height: 53 in.
Weight: 157 lbs.
Age: 54
Str: 13
Dex: 10
Con: 14
Int: 9
Wis: 13
Cha: 3
>He's right handed. He's got dark brown hair. He has a mustache and a
well-kept, trimmed beard. He wears strange looking glasses. He has a good
disposition. He has a slight hunchback, which looks pretty bad on a dwarf.
He's very wary, skeptical, and/or distrustion of new people he meets, but he
can become very close friends with the ones he's decided to like. He doesn't
like most halflings.
Weapon Proficiencies: Footman's Flail
Morning Star
Nonweapon Proficiencies: Engineering
Healing
Herbalism
*Spheres of Influence*
Major Access: All
Astral
Charm
Combat
Creation
Divination
Guardian
Healing
Necromantic
Protection
Summoning
Sun
Minor Access: Elemental
Diety: God of Knowledge
*Equipment*
Weapons: Footman's Flail
Morning Star
Dagger
Armor: Hide
Buckler
Clothing:Soft Boots
Breeches
Belt
Tunic
Misc.: Flint and Steel
Holy Symbol
50 ft. Hemp Rope
5 Torches
*Spells Currently Memorized*
Cause Light Wounds
Sanctuary
There's more to this guy, but you probably don't want to hear it. Okay, well
that's my character.
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coyote
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response 23 of 50:
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Apr 10 16:27 UTC 1996 |
I forgot: he has one extra 1st level spell because of a wisdom bonus. Here
it is:
Cure Light Wounds
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bjorn
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response 24 of 50:
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Apr 11 14:10 UTC 1996 |
Some more on my Druid, Fionna: She is 20 years old, weighs 190 lbs, and is
6'3" in height. She has locks of curly red hair down to shoulder length,
green eyes, and almost elven looking ears. She sports a variety of freckles
and birthmarks all over her ski. She is right legged albiet being left
handed. She wears a white robe and locks of mistletoe for certain holy days
and celebrations, in particular: Imbolc, Beltane, Lammas, and Saimhain.
Specifically, she is from Ireland, and when she speaks common, her voice
reflects that - though not to the point of making her hard to understand.
Fionna was born during the second day of a full moon near the Christain holy
day of Easter.
Fionna's father is a Duke in Ireland, and her mother, naturally - a dutchess
of the same realm. Fionna is an only child and therefore sometimes feels
lonely even in the company of an adventuring party. Fionna has a tattoo of
Epona, the Celtic horse-goddes on her left thigh.
-There is more, but I won't annoy you with it.
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