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starwolf
What would it be like if ...? Mark Unseen   Oct 26 18:40 UTC 1995

This is the item in which to speculate what would happen an a game universe
if one or more certain specific historical events did not occur.
For example, Battletech: What if Kerensky never left the Inner Sphere?
AD&D< Spelljammer: What if the elves lost the Unhuman wars?
Storyteller, Werewolf: What if the War of Rage and the Impergium never
happened?
All opinions welcome.
36 responses total.
orinoco
response 1 of 36: Mark Unseen   Oct 26 19:28 UTC 1995


kain
response 2 of 36: Mark Unseen   Oct 27 02:35 UTC 1995

<kain has never played any of these so he will not comment>
<MAN! I wanted to be first
starwolf
response 3 of 36: Mark Unseen   Oct 27 18:12 UTC 1995

Orinoco, I can't read #1...
orinoco
response 4 of 36: Mark Unseen   Oct 27 20:13 UTC 1995

That's ok, starwolf, I couldn't write it...
willett
response 5 of 36: Mark Unseen   Oct 27 23:46 UTC 1995

I play whitewolf games, if the war of rage never occured it would be amazingly
boring. I can't remember the arcanum right now but I'll take your word that
it was importent.  Another thing what if the Garou were right and the real
world and umbra were once one, if that never split then that would be one
seriously screwed up (But fun!) world.
hoagy
response 6 of 36: Mark Unseen   Oct 29 07:44 UTC 1995

What if....


        TSR had kept its brain and left the game world simple?
        Would we then be able to not be suffocated with
        tons of stupid supplementary books and "how to be
        an orc" reference materials?  
        Would we be free, indeed?
orinoco
response 7 of 36: Mark Unseen   Oct 29 14:51 UTC 1995

if only.
I don't know, there is an advantage to all the supplements.  After all, they
have already been thoroughly tested, making it easier for a DM to add new
things to their campaign without worrying about disturbing the power balance
too much.  I personally would rather play without them, and make such additions
myself--remember, a DM doesn't HAVE to use the supplements.  You can be as
free as you make yourself--just ingore all the "stupid supplementary books"
and make your own rules
bjorn
response 8 of 36: Mark Unseen   Oct 29 15:48 UTC 1995

Precisely!  It seems that Rune Master has forgotten that the GM/DM is God
in whatever game is being played.
starwolf
response 9 of 36: Mark Unseen   Oct 30 16:58 UTC 1995

The only Rules Supplement books for AD&D that I have found totally useless
are the Historical Reference books. If I wanted to play in Ancient Earth,
I'd play Ars Magica!
bjorn
response 10 of 36: Mark Unseen   Oct 30 20:04 UTC 1995

They're not entirely useless when one is running Planescape.  A Trollborn
on Earth isn't nearly as disturbing as a Plane wandering Trollborn.  Rune
Magick is a good addition to AD&D magick systems, too, especially since
Runecasters are Sub-class of Warrior.
hoagy
response 11 of 36: Mark Unseen   Oct 31 09:05 UTC 1995

I haven't "forgotten" that the DM is the ultimate law - I am
making the point that if TSR had kept the game simple
(K.I.S.S. law was avoided!), and not try to be money-whores,
they'd have the old awe and respect they used to have.

In short, mine was a "what if" bash against TSR.

bjorn
response 12 of 36: Mark Unseen   Oct 31 16:13 UTC 1995

That is economically unreasonable.  People do things for money.
It is the fault of the world.  Money is the root of all evil.
The game is simple, if you decide *not* to allow sourcebook
characters.
starwolf
response 13 of 36: Mark Unseen   Oct 31 17:09 UTC 1995

Then players who have the sourcebooks will bitch at the iron-fisted DM's lack
of options. (!SEt Drift = OFF)
bjorn
response 14 of 36: Mark Unseen   Oct 31 20:04 UTC 1995

If people didn't want the sourcebooks, TSR wouldn't make them.
orinoco
response 15 of 36: Mark Unseen   Nov 2 01:13 UTC 1995

lack of options, my ass!
You can play a bard without the complete bard's handbook...in fact, with a
DM interested in an interesting game, not the rules, you could make a 
character that suited your idea better than any from the complete bard's
starwolf
response 16 of 36: Mark Unseen   Nov 2 16:46 UTC 1995

We're getting a bit off the subject here....
eldrich
response 17 of 36: Mark Unseen   Nov 2 17:35 UTC 1995

re #12
AMEN!
The subject suits me just fine, lets keep going!
orinoco
response 18 of 36: Mark Unseen   Nov 4 01:31 UTC 1995

<orinoco uses tyranid bio-technology to weave a protective warp shield around
the topic>
eldrich
response 19 of 36: Mark Unseen   Nov 4 15:50 UTC 1995

Obsess much?
<Eldrich sighs>
setzer
response 20 of 36: Mark Unseen   Nov 4 22:19 UTC 1995

RE #17
Keep going where?
orinoco
response 21 of 36: Mark Unseen   Nov 5 22:04 UTC 1995

sorry eld...I had to...
why, to the abyss in a handbasket, setzer!
eldrich
response 22 of 36: Mark Unseen   Nov 6 21:07 UTC 1995

Don't worry, I don't understand him much either.
orinoco
response 23 of 36: Mark Unseen   Nov 6 21:43 UTC 1995

you've never heard the phrase, "going to hell in a handbasket?"
starwolf
response 24 of 36: Mark Unseen   Nov 7 18:11 UTC 1995

Inat Basket took a left turn at Gehenna.
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