You are not logged in. Login Now
 0-8          
 
Author Message
snafu
Non-RPG hint item Mark Unseen   Aug 7 14:55 UTC 1995

Ok, because I was told by kain that I could put a non-rpg hint item on
here, I will. Does anyone have any hints on non-rpg computer and video
games? If so, let us have them.
8 responses total.
starwolf
response 1 of 8: Mark Unseen   Aug 7 16:45 UTC 1995

Mechwarrior (Super Nintendo): Upon beginning each mission, pause the game and
enter this witn the controller: A, L, L, Y,  three times. You are now
invincible.
junkie
response 2 of 8: Mark Unseen   Aug 14 19:57 UTC 1995

Pocky and Rocky (SNES): When you get to the player select screen, press and
hold X and Y while pressing this: A A A A B B B B A B A B A B A B. and then
you can start on any stage.
starwolf
response 3 of 8: Mark Unseen   Aug 15 17:43 UTC 1995

MKIII Sub-Zero's Fatality is: get close, tap block-block-run-block-run
kain
response 4 of 8: Mark Unseen   Dec 31 18:17 UTC 1995

the konami code up up down down left right left right b a <usable in most
konami game either at the title screen or while the game is paused>

also in donkey kong country does anyone know where all the bonus levels in
orangutang gang are?
coyote
response 5 of 8: Mark Unseen   Jan 6 17:27 UTC 1996

In Aero the Acro-Bat (SNES), you can get extra continues like this:
When you first turn on the game, wait until the Title Screen appears, then
quickly press X, Y, B, A, X, A, B, Y, Up and the L Button.  When the Continue
Screen appears, you will have 5 continues instead of 3.
kain
response 6 of 8: Mark Unseen   Jan 9 21:29 UTC 1996

kewl more hints, does anyone know how to get the warps in DKC?
say jeff or scott, could you look for some g-genie codes for DKC2?
jsr
response 7 of 8: Mark Unseen   Jan 12 18:26 UTC 1996

THERE ARE 2 VERSIONS OF THIS GAME. IF THE FIRST CODE DOESN'T WORK ON YOUR
 GAME, THEN TRY THE SECOND CODE

NOTE: BE SURE YOU ENTER THE CODES CORRECTLY, ESPECIALLY THE MASTER CODE
1.      E6EE-A7D7 + 6DAF-12EB + 6D8D-C33E/
        E6EE-A7D7 + 6DA4-1A8B + 6D8F-C33E       MASTER CODE-MUST BE ENTERED
2.      C2A1-CE5B/C2A5-C37B     Infinite lives
3.      D465-3D67/D46C-3D07     Start with 3 lives
4.      DB65-3D67/DB6C-3D07     Start with 10 lives
5.      F665-3D67/F66C-3D07     Start with 25 lives
6.      7F65-3D67/7F6C-3D07     Start with 50 lives
7.      1765-3D67/176C-3D07     Start with 99 lives
8.      D4A1-437C/D4A5-4AEC     Getting 100 bananas gives you 2 extra lives
9.      D9A1-437C/D9A5-4AEC     Getting 100 bananas gives you 5 extra lives
10.     EEC2-1A1D/EECC-CA4D     When your last Kong is hit, the other returns
11.     DD6C-C7D4/DD62-C4A4     Pressing Select while paused exits any level,
                                not just completed ones
12.     626D-4EBD       Start with more Kong Family Coins
13.     C2B9-13B7/C2B1-13F7     Kong Family Coins don't get used up
14.     626D-432D       Start a new game with more Kremcoins
15.     C2B9-1297/C2B1-1A27     Kremcoins don't get used up
16.     EDD0-735A       Mega-jump for Diddy
17.     E7D0-735A       Super-jump for Diddy
18.     E1D0-735A       Diddy jumps higher
19.     EBD0-735A       Diddy doesn't jump as high
20.     ECD0-735A       Diddy jumps much lower
21.     EDD7-5AEA       Mega-jump for Dixie
22.     E7D7-5AEA       Super-jump for Dixie
23.     E5D7-5AEA       Dixie jumps higher
24.     EBD7-5AEA       Dixie doesn't jump as high
25.     ECD7-5AEA       Dixie jumps much lower
26.     EFDD-535A       Mega-jump for Rambi with Diddy riding
27.     E7DD-535A       Super-jump for Rambi with Diddy riding
28.     E5DD-535A       Rambi jumps higher with Diddy riding
29.     ECDD-535A       Rambi doesn't jump as high with Diddy riding
kain
response 8 of 8: Mark Unseen   Jan 17 00:39 UTC 1996

mucho kewlness thanks anyone know about the warp to orangutan gang?
 0-8          
Response Not Possible: You are Not Logged In
 

- Backtalk version 1.3.30 - Copyright 1996-2006, Jan Wolter and Steve Weiss