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| Author |
Message |
kain
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Game Genie
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Mar 1 22:35 UTC 1995 |
This is the Official item for game genie codes, from now on post game genie
codes here instead of in the other items, thanks
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| 104 responses total. |
kain
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response 1 of 104:
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Mar 1 22:37 UTC 1995 |
does anyone have any game genie codes for paladin's quest or breath of fire,
and like I have previously said, I'm still looking for those codes I talked
about in the random tip section
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seveners
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response 2 of 104:
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Mar 2 22:52 UTC 1995 |
OK, here it is. The code that everyone's been waiting for. This code
will allow you to get any item in the game Final Fantasy 2. First,
enter the code below:
00CE-6D69
After you've entered the code, go ahead and start one of the games.
Take an item that you don't want, such as 99 cure1 potions, and
place them in the first slot on the left. Next, take an item that
can be used at any time, such as a heal or cure potion, and place
it directly below the first. Go ahead and use the item on the
middle person in your party (3rd slot). The item above should
change into something else. Keep doing this until you get everything that
you want. Here are some other codes for FF2:
EF30-076E Earn tons of Exp. per battle (you must turn
the game genie a few secs. after battle is over
82A3-6F63 Infinite HP
8267-0D62 Infinite MP
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kain
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response 3 of 104:
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Mar 4 18:48 UTC 1995 |
these codes are really cool, the one for exp. takes care of gold too!
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phreakus
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response 4 of 104:
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Mar 4 19:12 UTC 1995 |
Be ye warned that the GG will not work with SNES Games with three connector
leads (Starfox, Vortex, Mega man X2)
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kain
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response 5 of 104:
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Mar 8 01:43 UTC 1995 |
Hey does anyone have any Game genie codes for paladin's quest robotrek or BOF
(breath of fire)?
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plork
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response 6 of 104:
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Mar 10 14:42 UTC 1995 |
Uh, kain, I don't know if robotrek is out, although I think it is
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kain
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response 7 of 104:
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Mar 11 00:31 UTC 1995 |
it is
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kain
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response 8 of 104:
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Mar 12 18:01 UTC 1995 |
well? anyone got any one got any of those codes?
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kain
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response 9 of 104:
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Mar 16 02:50 UTC 1995 |
Setzer, you've come through for me before; do you think you could find an
infinate hp code for me? (for paladins quest that is) I just got it; it's
pretty but hp plays a big rool in this game. it counts as hp and mp. In that
it consumes hp to cast spells, so that would be helpful, or any other codes
for that game would be nice too! @|) thanx!
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seveners
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response 10 of 104:
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Mar 16 21:47 UTC 1995 |
OK, I'll see what I can do!
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phreakus
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response 11 of 104:
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Mar 17 18:57 UTC 1995 |
Go fly an Airship, Setzer.
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seveners
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response 12 of 104:
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Mar 17 21:29 UTC 1995 |
Oh yeah, well go $%^$%^$%$%^$%^$%^$%^$%^@#@#$%)*(^&!!!!!
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kain
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response 13 of 104:
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Mar 18 20:53 UTC 1995 |
?
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seveners
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response 14 of 104:
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Mar 21 23:23 UTC 1995 |
Nevermind.
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kain
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response 15 of 104:
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Mar 22 01:09 UTC 1995 |
got any codes yet?
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phreakus
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response 16 of 104:
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Mar 22 18:55 UTC 1995 |
No.
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setzer
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response 17 of 104:
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Mar 23 23:09 UTC 1995 |
Kain, here are those codes I was talking about today. Hope you all
enjoy them.
Donkey Kong Country
THERE ARE 2 VERSIONS OF THIS GAME. IF THE FIRST CODE DOESN'T
WORK ON YOUR GAME, THEN TRY THE SECOND CODE
1 C2C9-4E2C / C2C1-4A9C Infinite lives
2 D568-C34D / D568-C33D Start with 8 lives
3 DC68-C34D / DC68-C33D Start with 11 lives
4 DE68-C34D / DE68-C33D Start with 16 lives
5 FB68-C34D / FB68-C33D Start with 26 lives
6 7468-C34D / 7468-C33D Start with 51 lives
7 0868-C34D / 0868-C33D Start with 76 lives
8 1768-C34D / 1768-C33D Start with 100 lives
9 EE65-C37E / EE66-C27E When your last Kong is hit, the
other one returns--must have had both Kongs at some point in the
level for code to work--reset if you get stuck
10 1DCC-CA7A / 1DCA-C2EA Almost invincible--Switch off if
you get stuck
11 DBC1-3D6D + DCC1-34AD / DBC9-340D + DCC1-3D6D 10
bananas needed for an extra life
12 F6C1-3D6D + FBC1-34AD / F6C9-340D + FBC1-3D6D 25
bananas needed for an extra life
13 7FC1-3D6D + 74C1-34AD / 7FC9-340D + 74C1-3D6D 50
bananas needed for an extra life
14 0CC1-3D6D + 08C1-34AD / 0CC9-340D + 08C1-3D6D 75
bananas needed for an extra life
15 1D6B-3FDD + 196A-333D / 1D6B-3D6D + 166A-3ECD Keep
animals between stages (keeping fish on a non-water stage or others
on a water stage will cause problems)
16 A081-1273 / A086-13E3 High jump for Donkey Kong
17 2D81-1273 / 2D86-13E3 Super jump for Donkey Kong
18 3D81-1273 / 3D86-13E3 Mega-jump for Donkey Kong
19 8081-1E73 / 808B-1AE3 High jump for Diddy Kong
20 AD81-1E73 / AD8B-1AE3 Super jump for Diddy Kong
21 2D81-1E73 / 2D8B-1AE3 Mega-jump for Diddy Kong
22 A08F-C273 / A087-C3E3 High jump for all animals
23 2D8F-C273 / 2D87-C3E3 Super jump for all animals
24 3D8F-C273 / 3087-C3E3 Mega-jump for all animals
25 D76B-337E / D76C-327E Get both Kongs back on the map
screen after dying (doesn't work when you fall off screen)
26 DD8B-C28A / DD88-CE5A In the 2-player team mode, the
inactive player can get control at any time by pressing A or SELECT
on their controller
27 DDB9-3DD4 / DDB0-34A4 Pressing Start and then Select
will exit any level, not just completed levels
Illusion of Gaia
1.)C2A5-44A2 Infinite energy
2.)D98F-4F0C less time to execute phsyco dash
3.)D98B-4DDC less time to execute dark friar
4.)9D65-4D0D start with 80 strength pts.
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plork
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response 18 of 104:
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Mar 24 00:32 UTC 1995 |
cool
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kain
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response 19 of 104:
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Mar 24 02:52 UTC 1995 |
cool
<as always, kain thanks setzer>
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setzer
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response 20 of 104:
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Mar 24 21:02 UTC 1995 |
Thank-you, thank-you very much!
<setzer is honored by the attension>
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plork
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response 21 of 104:
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Mar 26 00:36 UTC 1995 |
<plork gives him more attention>
Thanx, setzer!!
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setzer
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response 22 of 104:
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Mar 28 21:01 UTC 1995 |
Yeah, no problem!
<setzer scratches his head trying to remember what he did in the 1st place>
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plork
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response 23 of 104:
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Mar 30 00:39 UTC 1995 |
gave us cool codes, dummy! (just kidding smart one!!!)
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setzer
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response 24 of 104:
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Mar 30 17:18 UTC 1995 |
Oh yeah! Sorry, it's been a long week.
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