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kain
Game Genie Mark Unseen   Mar 1 22:35 UTC 1995

This is the Official item for game genie codes, from now on post game genie
codes here instead of in the other items, thanks
104 responses total.
kain
response 1 of 104: Mark Unseen   Mar 1 22:37 UTC 1995

does anyone have any game genie codes for paladin's quest or breath of fire,
and like I have previously said, I'm still looking for those codes I talked
about in the random tip section
seveners
response 2 of 104: Mark Unseen   Mar 2 22:52 UTC 1995

OK, here it is.  The code that everyone's been waiting for.  This code
will allow you to get any item in the game Final Fantasy 2.  First,
enter the code below:

        00CE-6D69

After you've entered the code, go ahead and start one of the games.
Take an item that you don't want, such as 99 cure1 potions, and 
place them in the first slot on the left.  Next, take an item that
can be used at any time, such as a heal or cure potion, and place
it directly below the first.  Go ahead and use the item on the 
middle person in your party (3rd slot).  The item above should
change into something else.  Keep doing this until you get everything that 
you want.  Here are some other codes for FF2:

        EF30-076E       Earn tons of Exp. per battle (you must turn 
                                the game genie a few secs. after battle is over

        82A3-6F63                       Infinite HP

        8267-0D62                       Infinite MP
kain
response 3 of 104: Mark Unseen   Mar 4 18:48 UTC 1995

these codes are really cool, the one for exp. takes care of gold too!
phreakus
response 4 of 104: Mark Unseen   Mar 4 19:12 UTC 1995

Be ye warned that the GG will not work with SNES Games with three connector
leads (Starfox, Vortex, Mega man X2)
kain
response 5 of 104: Mark Unseen   Mar 8 01:43 UTC 1995

Hey does anyone have any Game genie codes for paladin's quest robotrek or BOF 
(breath of fire)?
plork
response 6 of 104: Mark Unseen   Mar 10 14:42 UTC 1995

Uh, kain, I don't know if robotrek is out, although I think it is
kain
response 7 of 104: Mark Unseen   Mar 11 00:31 UTC 1995

it is
kain
response 8 of 104: Mark Unseen   Mar 12 18:01 UTC 1995

well? anyone got any one got any of those codes?
kain
response 9 of 104: Mark Unseen   Mar 16 02:50 UTC 1995

Setzer, you've come through for me before; do you think you could find an
infinate hp code for me? (for paladins quest that is) I just got it; it's
pretty but hp plays a big rool in this game.  it counts as hp and mp.  In that
it consumes  hp to cast spells, so that would be helpful, or any other codes
for that game would be nice too! @|) thanx!
seveners
response 10 of 104: Mark Unseen   Mar 16 21:47 UTC 1995

OK, I'll see what I can do!
phreakus
response 11 of 104: Mark Unseen   Mar 17 18:57 UTC 1995

Go fly an Airship, Setzer.
seveners
response 12 of 104: Mark Unseen   Mar 17 21:29 UTC 1995

Oh yeah, well go $%^$%^$%$%^$%^$%^$%^$%^@#@#$%)*(^&!!!!!
kain
response 13 of 104: Mark Unseen   Mar 18 20:53 UTC 1995

?
seveners
response 14 of 104: Mark Unseen   Mar 21 23:23 UTC 1995

Nevermind.
kain
response 15 of 104: Mark Unseen   Mar 22 01:09 UTC 1995

got any codes yet?
phreakus
response 16 of 104: Mark Unseen   Mar 22 18:55 UTC 1995

No.
setzer
response 17 of 104: Mark Unseen   Mar 23 23:09 UTC 1995

Kain, here are those codes I was talking about today.  Hope you all
enjoy them.

Donkey Kong Country

THERE ARE 2 VERSIONS OF THIS GAME. IF THE FIRST CODE DOESN'T 
WORK ON YOUR GAME, THEN TRY THE SECOND CODE
1       C2C9-4E2C / C2C1-4A9C   Infinite lives
2       D568-C34D / D568-C33D   Start with 8 lives
3       DC68-C34D / DC68-C33D   Start with 11 lives
4       DE68-C34D / DE68-C33D   Start with 16 lives
5       FB68-C34D / FB68-C33D   Start with 26 lives
6       7468-C34D / 7468-C33D   Start with 51 lives
7       0868-C34D / 0868-C33D   Start with 76 lives
8       1768-C34D / 1768-C33D   Start with 100 lives
9       EE65-C37E / EE66-C27E   When your last Kong is hit, the 
other one returns--must have had both Kongs at some point in the 
level for code to work--reset if you get stuck
10      1DCC-CA7A / 1DCA-C2EA   Almost invincible--Switch off if 
you get stuck
11      DBC1-3D6D + DCC1-34AD / DBC9-340D + DCC1-3D6D   10 
bananas needed for an extra life
12      F6C1-3D6D + FBC1-34AD / F6C9-340D + FBC1-3D6D   25 
bananas needed for an extra life
13      7FC1-3D6D + 74C1-34AD / 7FC9-340D + 74C1-3D6D   50 
bananas needed for an extra life
14      0CC1-3D6D + 08C1-34AD / 0CC9-340D + 08C1-3D6D   75 
bananas needed for an extra life
15      1D6B-3FDD + 196A-333D / 1D6B-3D6D + 166A-3ECD   Keep 
animals between stages (keeping fish on a non-water stage or others 
on a water stage will cause problems)
16      A081-1273 / A086-13E3   High jump for Donkey Kong
17      2D81-1273 / 2D86-13E3   Super jump for Donkey Kong
18      3D81-1273 / 3D86-13E3   Mega-jump for Donkey Kong
19      8081-1E73 / 808B-1AE3   High jump for Diddy Kong
20      AD81-1E73 / AD8B-1AE3   Super jump for Diddy Kong
21      2D81-1E73 / 2D8B-1AE3   Mega-jump for Diddy Kong
22      A08F-C273 / A087-C3E3   High jump for all animals
23      2D8F-C273 / 2D87-C3E3   Super jump for all animals
24      3D8F-C273 / 3087-C3E3   Mega-jump for all animals
25      D76B-337E / D76C-327E   Get both Kongs back on the map 
screen after dying (doesn't work when you fall off screen)
26      DD8B-C28A / DD88-CE5A   In the 2-player team mode, the 
inactive player can get control at any time by pressing A or SELECT 
on their controller
27      DDB9-3DD4 / DDB0-34A4   Pressing Start and then Select 
will exit any level, not just completed levels


Illusion of Gaia 
1.)C2A5-44A2    Infinite energy
2.)D98F-4F0C    less time to execute phsyco dash
3.)D98B-4DDC    less time to execute dark friar
4.)9D65-4D0D    start with 80 strength pts.
plork
response 18 of 104: Mark Unseen   Mar 24 00:32 UTC 1995

cool
kain
response 19 of 104: Mark Unseen   Mar 24 02:52 UTC 1995

cool
<as always, kain thanks setzer>
setzer
response 20 of 104: Mark Unseen   Mar 24 21:02 UTC 1995

Thank-you, thank-you very much!
<setzer is honored by the attension>
plork
response 21 of 104: Mark Unseen   Mar 26 00:36 UTC 1995

<plork gives him more attention>
Thanx, setzer!!
setzer
response 22 of 104: Mark Unseen   Mar 28 21:01 UTC 1995

Yeah, no problem!  
<setzer scratches his head trying to remember what he did in the 1st place>
plork
response 23 of 104: Mark Unseen   Mar 30 00:39 UTC 1995

gave us cool codes, dummy! (just kidding smart one!!!)
setzer
response 24 of 104: Mark Unseen   Mar 30 17:18 UTC 1995

Oh yeah!  Sorry, it's been a long week.
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