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sidhe
Real RPG's Mark Unseen   Feb 23 15:53 UTC 1995

        As a conneseur of Book-form RPG's I really haven't seen them discussed
here much. My favorites include Ars Magica, ManHunter, ShadowRun, and GURPS.
Anybody else have a favorite? Why? What is the thing that draws you to it?
49 responses total.
plork
response 1 of 49: Mark Unseen   Feb 24 21:00 UTC 1995

I've seen GURPS and Starwars being played, nnone others.
orinoco
response 2 of 49: Mark Unseen   Feb 25 14:41 UTC 1995

Does anybody know anything about TPO?
kain
response 3 of 49: Mark Unseen   Feb 25 16:38 UTC 1995

?
sidhe
response 4 of 49: Mark Unseen   Feb 26 14:45 UTC 1995

I'm sorry, orin, but I cannot think of what TPO stands for..
phreakus
response 5 of 49: Mark Unseen   Feb 27 18:14 UTC 1995

I speak AD&D, Vampire/Werewolf/Mage, TORG, Star Wars, GURPS, Mechwarrior,
Twilight 2000 ansd several others. Make it weird and you have my undivided
attention. .0

shaymu
response 6 of 49: Mark Unseen   Feb 28 14:18 UTC 1995

GURPS is cool. Nice and flexible,
I like it.
matthew
response 7 of 49: Mark Unseen   Feb 28 15:11 UTC 1995

Over the Edge is a twisted and fun game, both in terms of setting and
system.
dgd
response 8 of 49: Mark Unseen   Feb 28 20:13 UTC 1995

gurps is a flexible system. i can't stand systems that rely on dice only
ars magica is nice but is locked into fantasy genre.
1st ad & d sucks good for only as basis to 2nd edtion.
not a vampire player but vampire\werewolf creditable works.
love SHADOWRUN
star wars excellent tribute to lucas.
MUST PLAY TORG. need for life on daily basis
pallidium excellent story origins but yuck for a rolesystem.
mechwarrior ok if you like war.
matthew
response 9 of 49: Mark Unseen   Mar 1 13:11 UTC 1995

RE: #8 If you can't stand systems that rely on dice
only have you looked at Amber ? No dice at all, for anything.
cyberpnk
response 10 of 49: Mark Unseen   Mar 1 19:47 UTC 1995

AD&D, Cyberpunk 2020, Cybergeneration, Shadowrun, Gurps, Vampire, Werewolf,
Mage, Wraith
kain
response 11 of 49: Mark Unseen   Mar 1 22:10 UTC 1995

what the heck is shdowrun?
cyberpnk
response 12 of 49: Mark Unseen   Mar 3 00:57 UTC 1995

Shadowrun is an RPG set in the year 2050, where magic has returned to a world
of hi-tech. Sort of a cross between AD&D and Cyberpunk 2020.
kain
response 13 of 49: Mark Unseen   Mar 3 19:47 UTC 1995

Cool!
phreakus
response 14 of 49: Mark Unseen   Mar 4 19:10 UTC 1995

Never cut a deal with a Dragon.
cyberpnk
response 15 of 49: Mark Unseen   Mar 6 20:40 UTC 1995

Dead is Dead. Parts is Parts. Dead Guys is Parts.
phreakus
response 16 of 49: Mark Unseen   Mar 7 18:00 UTC 1995

How grim.  
matthew
response 17 of 49: Mark Unseen   Mar 7 19:00 UTC 1995

Did I miss something on those last 2 responses ?
orinoco
response 18 of 49: Mark Unseen   Mar 14 21:12 UTC 1995

ok, TPO=the primal order.  heard of it, but never seen it in stores.  is it
good?
matthew
response 19 of 49: Mark Unseen   Mar 15 13:54 UTC 1995

If you're into epic style games or watn some good source/idea
information about deities (sp?) and good ways to make them
function in a game or to play them in a game it's a good book.
phreakus
response 20 of 49: Mark Unseen   May 11 19:34 UTC 1995

If you HATE number-heavy systems, Avoid SYNNIBARR. Tried it once. Never
finished my  my character.
xerxes
response 21 of 49: Mark Unseen   May 22 04:56 UTC 1995

I enjoy GURPS the most.  It's an excellent rules framework that you
can use for any campaign that you can imagine.  I've used the rules for
space, fantasy, pirates, aztec, cyberpunk, WWIII, and a host of 
historic setting campaigns.  I'd highly recommend GRUPS to anybody.
In addition, Warhammer fantasy roleplay is unique unto itself.  The
rules are reasonable, but the genre is absolutely unmatched in the
fantasy/horror arena. 

Steer clear of Rolemaster at all costs!  Although I've had some 
wonderful campaigns with Rolemaster, it was only an alternative to
the limitations of AD&D.  Once I got a hold of GURPS, Rolemaster
was history!  

Also, Battletech is a neat genre.  The rules are limited, although
they adequately suit the game.  An excellent idea is a Battletech
genre with GURPS rules.  
phreakus
response 22 of 49: Mark Unseen   May 22 18:32 UTC 1995

I've tried Robotech with Star Wars rules before. Worked quite well.
Also tried Star Trek set to GURPS--I am perhaps the only role-player ever
to have a Klingon on a Spelljammer ship.
kain
response 23 of 49: Mark Unseen   May 23 01:42 UTC 1995

what is GURP again?
>
xerxes
response 24 of 49: Mark Unseen   May 23 16:27 UTC 1995

GURPS = Steve Jackson's Generic Universal Role-Playing System.
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