You are not logged in. Login Now
 0-24   25-49   50-74   75-99   100      
 
Author Message
kain
Dark Sun Mark Unseen   Feb 12 16:49 UTC 1995

There is an AD&D game oing on in the dark sun confrence to join type join ds at
the  okay prompt, it's pretty cool;-)
100 responses total.
shaymu
response 1 of 100: Mark Unseen   Feb 18 02:52 UTC 1995

Yup. Be there.
plork
response 2 of 100: Mark Unseen   Feb 19 16:54 UTC 1995

yup
phreakus
response 3 of 100: Mark Unseen   Feb 20 17:41 UTC 1995

I *hate* Dark Sun.
plork
response 4 of 100: Mark Unseen   Feb 23 00:54 UTC 1995

I find it run-of-the-mill hack and slah with stupid rules...
sidhe
response 5 of 100: Mark Unseen   Feb 23 15:40 UTC 1995

        Hmm.. why on earth would I want to join *THAT*? Dark Sun, as a
system is sub-standard!
kain
response 6 of 100: Mark Unseen   Feb 23 21:13 UTC 1995

Wouldn't say that
seveners
response 7 of 100: Mark Unseen   Feb 23 21:30 UTC 1995

I don't play in many campaigns other than Dragonlance and Forgotten Realms, so
I don't know much about Dark Sun.  All I've heard is that you can metamorph
into dragons and stuff.  Can somebody explain it for me?
kain
response 8 of 100: Mark Unseen   Feb 23 22:54 UTC 1995

The only diference is you start at level 3 nomatter what and four your stats
you roll 4d4+4 it's a brutal world and has many kits like the others
plork
response 9 of 100: Mark Unseen   Feb 24 20:52 UTC 1995

Yeah, I like a campeign where you THINK (Gasp!!) about options, try it!
orinoco
response 10 of 100: Mark Unseen   Feb 25 14:34 UTC 1995

Well, I don't like DS much either, but when I came on as DM the campaign
was already established in the DS world, and I don't want to mess with it.

As I've already mentioned elsewhere, I will allow off-world classes and
races, and am trying to play the hack-n-slash factor down.

seveners:  Darksun is set on the world of Athas.  The theory behind it is
that the local mages drew their energy from the environment, but they 
overdid it and trashed the place.  Now it's mostly desert, with a few
patches of jungle guarded by druids.

If demand is overwhelming, I'll talk to shaymu about switching worlds somehow.
phreakus
response 11 of 100: Mark Unseen   Feb 27 18:01 UTC 1995

Most of them are not *druids* per se, only mages who use ecologically-friendly
magic.  I have a friend who believes that Athas is a future version of Toril
(Forgotten Realms).
seveners
response 12 of 100: Mark Unseen   Feb 27 21:23 UTC 1995

I see (said the blind man to his deaf dog as he picked up his hammer and saw)
shaymu
response 13 of 100: Mark Unseen   Feb 28 14:10 UTC 1995

All you Dark Sun-haters go to hell!
you only hate it bercause it is the only difficult world to play in, it
takes some role-playing skill, which you f**king panzies don't have!
'nuff said
orinoco
response 14 of 100: Mark Unseen   Mar 2 21:26 UTC 1995

Shaym, I was actually thinking of transferring the adventure to a different
world, maybe spelljammer.  The difficulty level would remain just as
high, but if you have some sort of objection I will leave it in DarkSun
phreakus
response 15 of 100: Mark Unseen   Mar 4 19:06 UTC 1995

Athas lies not in a crystal sphere, but on an alternate prime plane where
Spelljamming devices will not work.  If they did, you can just imagine the
Sorceror-kings' reactions.
plork
response 16 of 100: Mark Unseen   Mar 10 14:32 UTC 1995

Well, I try to keep an open mind and I PREFER other settings to DS for a few
reasons like all that seems to happen is HACK-SLASH-OWWWW!!!! type stuff. Other
settings need the same role-playing talent that DS does, but not neccisarily
fighting ability
gurahl
response 17 of 100: Mark Unseen   May 30 17:19 UTC 1995

Dark Sun happens to be my favorite campaign setting..

Most because it is so different from anything TSR has ever produced.

Even the Planescape setting has all the Medieval Europe elements that exist
in every other TSR setting besides Dark Sun.  

There's nothing that it can be compared to in the real world.  Even Al Quadim,
set in the decidedly non-familliar Arabian millieu, still has things that we 
can "steal" from other sources to model our charachters after..  We can make
our own version of Sinbad, or a desert rider, all the stuff from the 1001
tales.

But with Dark Sun, YOU make the heros, villains, etc to be modeled after. (With
the obvious exceptions of the charachters in the novels, but who doesn't know 
someone who's tried to make an Elminster)  It's a whole new KIND of world to 
explore and flesh out.

If you're scared of that and want the familliarty of settings like Greyhawk,
Forgotten Realms, and Dragonlance, where every corner has been explored and
they have become stale and predictable, go for it.  Have Fun rehashing the
same old plots time and time again.  I'll be doing stuff no one's done or 
thought of before.  You're welcome to jion in the exploration. =)
phreakus
response 18 of 100: Mark Unseen   May 31 16:11 UTC 1995

I would-IF the Dark Sun campaign were actually SURVIVABLE!!!
kain
response 19 of 100: Mark Unseen   May 31 21:23 UTC 1995

welcome to the party!
plork
response 20 of 100: Mark Unseen   Jun 2 14:50 UTC 1995

I like Al-quadim 'cuz they have a BIIIIIG spot that sez "unexplored desert," a
DM's paradise. Al-Quadim also requires more thought then "which weapon will I
use?"
gurahl
response 21 of 100: Mark Unseen   Jun 2 21:59 UTC 1995

*chuckles*
I guess you're just not ready for it yet.. =)

I survive rather nicely thank you very much...
My latest charachter is a rain priest.  Who has survived to the 8th level so 
far and is well on his way to bigger and better things.

For those of you who don't know what a rain priest is, para-elemental cleric
of the "Rain" para-element (for all you fans of DS, check out TSR's supplement
for priests, "Earth, Air , Fire, and Water" is the title, I believe.. Don't 
remember it exactly).  Rain clerics have, approximately, zilch combat ability.
Aside from the normal priestly combat ability, their spell selection for 
combat is basicall non-existant.

And tell me Dark Sun isn't survivable???  Pshaw...  

Try learning something about how the planet works..  Read whatever your DM
will let you...  Press him for cultural backgroud, etc...  Do some work and 
maybe you'll get something out of it...  And all work ain't hard.. =)


bjorn
response 22 of 100: Mark Unseen   Jun 3 19:13 UTC 1995

Dark Sun has its pros and its cons, but so does every other campaign world.
I could believe that Athas is a future version of any number of AD&D
planets, since "The Ringing Mountains" are an almost consistant landmark.
Now that I'm a Planescapee, I need to knopw about every campaign world
my players could come from as well as the pros and cons of being a prime
as opposed to a planar or vice versa.  Dark Sun is designed to be a Hack &
Slash campaign world, but a good DM can create great plot lines and may
even cut down on the routine killing.
kain
response 23 of 100: Mark Unseen   Jun 3 22:10 UTC 1995

definatly hack and slash I prefer al-quadim.
jamie
response 24 of 100: Mark Unseen   Jun 4 21:55 UTC 1995

Welp, personally I like Forgotten Realms best...It's a nice, familiar
mideival setting, and my RPG career started in elementary school as an 
interest in the mideival period.  Therefore, I stick to FR as it is of the
most long-lasting interest to me.  The world is believable and realistic,
from Oriental Kara-Tur to Amerindian Maztica and everything in between (The
Hordelands, Forgotten Realms, Al-Qadim [yes, Al-Qadim IS part of the FR
setting so don't say otherwise]).  Dark Sun strikes me as a little too
combat-oriented of a system, even over modem, which is the only way I've 
played DS.  Seems to me that modemized RPGs would have extra-role playing 
and less hack and slash.  But with DS, it still seems to be combat-heavy.

Personally, I think that the current DS game should be scrapped for something
else, or else another game should be started.  As I said, I like FR best,
so I cast my ballot in favor of something on the FR world...Al-Qadim seems to
be the favored setting, and I'll go along with that.

 0-24   25-49   50-74   75-99   100      
Response Not Possible: You are Not Logged In
 

- Backtalk version 1.3.30 - Copyright 1996-2006, Jan Wolter and Steve Weiss