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Author Message
chelsea
Welcome to Grex Mark Unseen   Mar 11 13:18 UTC 1995

Usually this is where I welcome people to Grex and put together a few
paragraphs describing some of what Grex is about.  I'm still going to
welcome everyone aboard but this time I'm going to ask the users to add
the rest. 

So... (insert drum roll)

Welcome, all, to our community.  We're so pleased you're here.  Now, won't
you introduce yourself and help us answer the question - what is Grex? 
Feel free to be as mushy or as clinical as you'd like in the definition.
There are no wrong answers.
156 responses total.
carl
response 1 of 156: Mark Unseen   Mar 11 14:27 UTC 1995

Grex is a neat place to hang out online.

(Was that too technical or too mushy?)

nephi
response 2 of 156: Mark Unseen   Mar 11 17:59 UTC 1995

I would emphasize that Grex is a *community*.
nephi
response 3 of 156: Mark Unseen   Mar 11 18:05 UTC 1995

(Hey, shouldn't items 2 and 3 be frozen?  Just wondering . . . .)
nephi
response 4 of 156: Mark Unseen   Mar 11 18:14 UTC 1995

By the way, to access the last incarnation of coop, type 
j oldcoop 
at the   Ok:   prompt.
chelsea
response 5 of 156: Mark Unseen   Mar 11 19:32 UTC 1995

(I've never frozen items 2 and 3.  In the past I've not
 frozen anything without good reason and so far these items,
 left unfrozen, have not been a problem.  If someone wanted
 to make a comment on the bylaws or AOI they are welcome to
 do so in those items.)
srw
response 6 of 156: Mark Unseen   Mar 11 20:27 UTC 1995

Grex is a community, but it has been showing signs of having several
overlapping subcommunities as well. This is cool.
nephi
response 7 of 156: Mark Unseen   Mar 12 02:06 UTC 1995

((Oh, okay.  I thought I remembered them being frozen in the previous
coop incarnation.))
tsty
response 8 of 156: Mark Unseen   Mar 12 09:19 UTC 1995

Hi. we here, coop is a focused community. That makes it work well.
rcurl
response 9 of 156: Mark Unseen   Mar 13 07:59 UTC 1995

Please link the two newsletter items from oldcoop, #s 66 and 110.
tsty
response 10 of 156: Mark Unseen   Mar 13 12:34 UTC 1995

All of them, or just restart the items fresh? (I would use the
same header/response 0 material if starting afresh.)
davel
response 11 of 156: Mark Unseen   Mar 13 12:41 UTC 1995

Hmm.  All those long items I've been postponing for lack of time to read
them are now gone.  That's the way the cookie crumbles, I guess.
chelsea
response 12 of 156: Mark Unseen   Mar 13 12:56 UTC 1995

Re: 9 Done.
rcurl
response 13 of 156: Mark Unseen   Mar 14 07:49 UTC 1995

Thanks, Mary. I have mixed feeling about restarting coop (for which reason
I didn't say anything when it came up)_. Coop is partly archival, and
partly topical, and the latter consists of really obsolete stuff, and
lots of current issues and discussion. It would seem better to *prune*
coop, rather than restart it....but that might not be so easy, with so
many items. So, I don't have a solution, except I don't feel that
restarts are the best solution.

chelsea
response 14 of 156: Mark Unseen   Mar 14 12:48 UTC 1995

TS had been nudging me to try a rolling restart and maybe
next time this is what the fairwitnesses will do.  There
is something comfortable about a conference being pruned
instead of retired.  But I tend to think that if items
are recent they should be linked to the new edition and
if they are old the discussion could benefit from a fresh
look.  

It's a little like starting a new school year with new
school supplies.
eeyore
response 15 of 156: Mark Unseen   Mar 14 13:30 UTC 1995

i agree...sometimes the cf's start getting a little bulky from all of the
unused, old items.  
selena
response 16 of 156: Mark Unseen   Mar 14 15:05 UTC 1995

        Well, if I keep up with this one from the getgo, maybe it won't lose me
        so quick!
eeyore
response 17 of 156: Mark Unseen   Mar 14 15:07 UTC 1995

well, i started early, so...i hope i can keep it under control!  actually, this
isn't as bad as agora...try starting that one now!!!!
sidhe
response 18 of 156: Mark Unseen   Mar 14 19:58 UTC 1995

        Hope you can keep it under control? Oh..
        Nevermind, I thought you were implying that a FW decision had been
made.. I am jumping to conclusions.
nephi
response 19 of 156: Mark Unseen   Mar 14 21:22 UTC 1995

I like the restarts.  If someone new tried to come here and read through
this conference (even if there were rolling restarts) he would never be
able to chatch up.  As it is, coop is almost too big for many to keep up
with.  Am I wrong when I assume that we want to make it as easy as possible
for people to be involved in policy decisions?  
eeyore
response 20 of 156: Mark Unseen   Mar 15 03:56 UTC 1995

not to my knowledge...just meant on the reading.  :)
rcurl
response 21 of 156: Mark Unseen   Mar 15 07:21 UTC 1995

Nephi, a newuser is only "shown" the first and last item, and they don't
even have to read those. They could enter fixseen immediately, and *it
would be the same as a restart* for them - except they would have the
option of reading some archival or historical material. Restarting is
a bit like burning all the books in the library now and then, and just
restocking what people ask for.
nephi
response 22 of 156: Mark Unseen   Mar 15 11:39 UTC 1995

I don't know, rcurl.  I think not restarting would be like having one 
big government book in which one could choose to read only the pages
(chapters?) he wanted.  

Restarting is like having a library.  One book for recent stuff, another 
for older stuff, etc.  

Besides, with rolling restarts, the killed items are lost forever.  With 
hard restarts, the old conferences are kept around (somewhere) to be
perused at will.
remmers
response 23 of 156: Mark Unseen   Mar 15 12:51 UTC 1995

The last paragraph of #22 makes an excellent point.

I favor total restarts.
ajax
response 24 of 156: Mark Unseen   Mar 15 13:33 UTC 1995

  Items removed in a rolling restart don't *need* to be erased forever.  For
example, they could easily be linked to a coop-archive cf before removal.
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