jaklumen
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LARP
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Oct 29 04:30 UTC 2003 |
It's all I'm doing at the moment.
Right now, I have two structures I deal with: the Camarilla, which is
international scale (but usually is just national for the most part),
and a troupe game.
For those of you familiar with White Wolf, I deal with Cam/Anarch
(Vampire) and Mage for the Camarilla, and Dark Ages (see MET: Faith
Under Fire) for troupe. I might add Sabbat to my Camarilla play as I
play a Salubri warrior in Dark Ages-- I could explain more later.
The troupe game has a little more freedom than the big international
game since there's just one Storyteller. There's more room for extra
rewards, and playing alternative concepts, characters, etc. But... it
remains a small group of people. However, I am always free to write a
character into a history of a character in the Camarilla game.
I know some people aren't fans of LARP, but I like the advantages that
it can provide. I'm not bound to a table and dice-- there's much more
spontaneity in roleplay. There was just times I hated round robin
game mastering, waiting for a GM or Storyteller to ask, "What are you
doing?" Here, characters have some freedom to drive plots and don't
have to rely so much on a game referee.
Now, I have little budget for costumes, but I think that's a nice
touch. Sometimes I wonder where people get the dough, but... :)
With our system, we fill-in game time with soft rp in e-mails, IRC,
etc. I think it's pretty nice.
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