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jaklumen
LARP Mark Unseen   Oct 29 04:30 UTC 2003

It's all I'm doing at the moment.

Right now, I have two structures I deal with: the Camarilla, which is 
international scale (but usually is just national for the most part), 
and a troupe game.

For those of you familiar with White Wolf, I deal with Cam/Anarch 
(Vampire) and Mage for the Camarilla, and Dark Ages (see MET: Faith 
Under Fire) for troupe.  I might add Sabbat to my Camarilla play as I 
play a Salubri warrior in Dark Ages-- I could explain more later.

The troupe game has a little more freedom than the big international 
game since there's just one Storyteller.  There's more room for extra 
rewards, and playing alternative concepts, characters, etc.  But... it 
remains a small group of people.  However, I am always free to write a 
character into a history of a character in the Camarilla game.

I know some people aren't fans of LARP, but I like the advantages that 
it can provide.  I'm not bound to a table and dice-- there's much more 
spontaneity in roleplay.  There was just times I hated round robin 
game mastering, waiting for a GM or Storyteller to ask, "What are you 
doing?"  Here, characters have some freedom to drive plots and don't 
have to rely so much on a game referee.

Now, I have little budget for costumes, but I think that's a nice 
touch.  Sometimes I wonder where people get the dough, but... :)

With our system, we fill-in game time with soft rp in e-mails, IRC, 
etc.  I think it's pretty nice.
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