jaklumen
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The look and feel of old school video games.
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May 24 22:09 UTC 2003 |
Sometimes I get the feeling that they just don't make video games the
way they used to.
I thought of it when I bought the Atari Anniversay collection of
games. Some of them just don't handle as well without the old
controls. For example, I really miss Tempest with the old knob
control-- much better handling. Crystal Castles featured a track
ball, and I have yet to see if it will handle well with a track ball
mouse.
I also have been to the Midway site to play their old classics and
their games aren't the same, either. Robotron (and a couple of other
old games lost to the past) featured dual joysticks to move and fire.
Spy Hunter had a great airplane yoke steering wheel that was easier to
use than the keyboard controls I am stuck with on the site.
There was an old video game called Time Explorer.. no, I forget the
name, that was a scrolling overhead view game that featured a joystick
with a turning knob on the top that allowed your 360 degree angle of
fire.
There are interesting controls out there, still-- but I would say not
much for standing video coin-op games and not many for home PCs and
game consoles. Maybe it's a matter of economics; the Neo-Geo could be
a very expensive game console except it's probably a money saver for
business that use arcade machines. As far as PC games and consoles, I
see game pads, joysticks, force-feed steering wheels, and keypads (for
Quake engine-driven games), but I don't think it's quite the same.
(Although with the new emulator technologies, I think Atari's Ataxx is
much better played with a mouse rather than a joystick.)
The simplicity isn't quite out there anymore, as Nolan Bushnell
(formerly of Atari) has noted. But maybe it's because these kinds of
games have found new life in a new niche. There is a plethora of
these kinds of games on the Internet-- quite a few of them arcade
knockoffs or improvements on old favorites. For example, Atari's
Asteroids has been realized in a new 3D version (very, very cool) and
there are new variants on what was Atari's old Breakout and slightly
later Namco's Arkanoid-- 3D Blasterball from Wild Tangent.
More on that in another item.
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